I'm trying Battle Hardened: Nazaam's Revolt with SDLPoP 1.17.
Changed a couple of SDLPoP.ini settings, including:
start_minutes_left = 80
start_hitp = 4
allow_triggering_any_tile = true
Plus, under [Level 1]:
level_type = 1
The raise button in the starting room of level 1 points to a closed chomper.
But it doesn't open when I move the prince onto the button...
The chomper opens when I use the DOS executable.
[Edit: Also doesn't work when I use the mods/0000169/ route with a modified mods/0000169/mod.ini.]
allow_triggering_any_tile bug?
Re: allow_triggering_any_tile bug?
It seems the allow_triggering_any_tile feature was added incorrectly:Norbert wrote: The raise button in the starting room of level 1 points to a closed chomper.
But it doesn't open when I move the prince onto the button...
Only tiles with modifier = 0 can be triggered.
And a stuck closed chomper is not such a tile.
Fixed: https://github.com/NagyD/SDLPoP/commit/ ... a82b95ed9e
Re: allow_triggering_any_tile bug?
Thanks.David wrote:Fixed