Prince of Persia Guard Revolt

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yaqxsw
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Re: Prince of Persia Guard Revolt

Post by yaqxsw »

Hello Everyone,

Level 2 and 3 for POP Horizon is ready...Please tell me suggestions if any.
looks good and more interesting than first mod. Thumbs up :)
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Akruzen
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Re: Prince of Persia Guard Revolt

Post by Akruzen »

Hello yaqxsw,

Were you able to pass level 3? If you were, then did you see the skeleton-shadow transformation glitch? How to fix it?
What if life is a video game and Déjà Vu are just checkpoints?
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Norbert
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Re: Prince of Persia Guard Revolt

Post by Norbert »

What glitch did you see?
I just checked and for me the skeleton stands up like it always does.
David
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Re: Prince of Persia Guard Revolt

Post by David »

I tried with both the original prince.exe and your custom one, but I didn't see any glitch with either.
By the way, this level 3 is very similar to the original...

Or do you mean the "POP Horizon" mod?
I think that mod should have a separate topic to avoid confusion.
Now I tried that too, but nothing there either.
Please post a screenshot.
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Akruzen
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Re: Prince of Persia Guard Revolt

Post by Akruzen »

Hello David,

I meant for POP horizon level 3...When I drop the skeleton down, it changes to the Prince's shadow (only sword visible position of shadow) for 2 seconds and then becomes exactly like prince untill you hit it. I will post a video shortly on a seperate topic.
What if life is a video game and Déjà Vu are just checkpoints?
David
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Re: Prince of Persia Guard Revolt

Post by David »

Ah, that one! It happens anytime a skeleton falls two rows.
It also happens in SDLPoP, although a bit differently.
I'll look into it.

EDIT: It was already noted here: viewtopic.php?p=16798#p16798
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oitofelix
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Re: Prince of Persia Guard Revolt

Post by oitofelix »

Just for the record, MININIM has no such glitch.
Bruno Félix Rezende Ribeiro (oitofelix)
MININIM author
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