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CusPop Cutscene where there shouldn't be one

Posted: August 13th, 2023, 11:04 am
by elmaton
Hello I've just editet the cutscenes with CusPop, meaning i just changed the existing ones to another which worked fine.
But when i test play my game there is suddenly a cutscene after level 1 where ther shouldn't be a cutscene at all by default.
And this cutscene is a weird one to, because vizier is standing on the pillows facing left.
cutscene after level1.jpg
I went back to CusPop and checked, after level 1 it says "none" and i also checked my editet graphics if theres any mistake.
None at all, the damn cutscene ruining my whole work on this mod. Can anyone please help me.
Thank you.

Re: CusPop Cutscene where there shouldn't be one

Posted: August 19th, 2023, 1:10 pm
by David
I tried your new mod, but it does not have any cutscene between level 1 and 2.
Did you fix it somehow?
I see that the byte at offset 0x6153 is changed from 0x74 to 0xEB, this disables cutscenes altogether.
elmaton wrote: August 13th, 2023, 11:04 am But when i test play my game there is suddenly a cutscene after level 1 where ther shouldn't be a cutscene at all by default.
[...]
I went back to CusPop and checked, after level 1 it says "none" and i also checked my editet graphics if theres any mistake.
The selection for level 1 specifies the cutscene before level 1.
Similarly for the other levels.
So the cutscene after level 1 is specified for level 2.

Additionally, CusPop has a warning under Cutscenes: "don't change a value from/to none".
If I set level 2 to "none", then the game just hangs after level 1.
elmaton wrote: August 13th, 2023, 11:04 am And this cutscene is a weird one to, because vizier is standing on the pillows facing left.
To reproduce what's on your screenshot, I need to select "Princess sleeping" for Level 2.

I think this happens because the same sprite bank holds different images depending on the level number.
Namely, the sprite bank which has the sleeping/lying princess from level 3 onward, instead has Jaffar before level 3.
https://github.com/NagyD/SDLPoP/blob/ma ... g003.c#L78
https://github.com/NagyD/SDLPoP/blob/ma ... #L673-L674
This may be a holdover from the Apple II original, where levels 0-2 were on the first side of the disk, and levels 3-15 were on the second side.

Re: CusPop Cutscene where there shouldn't be one

Posted: August 24th, 2023, 5:07 pm
by elmaton
Thank you for the reply.
I fixed my problem indeed by deactivating all cut scenes.
Since i used the princess sprite for my beginning cutscene, the only image that would be available is princess sleeping, so i decided to deactivate all the cutscenes.
So before i deactivatet all scenes i changed everyone of them to princess sleeping since it was the only image available for me.
And then the problem with the jaffar cutscene occured.
Since i couldn't deactivate one cutscene alone I had to deactivate them all