PS and PG completely unveiled
PS and PG completely unveiled
When we finished deciphering PS format we discovered lots of similarities with the PG format so we merged both editors and we created PR (Princed Resource editor). For the moment PR can extract and compile midi and wav files from the game. Bitmap extraction has a lot of bugs, but we have the whole format figured out so the problem is now just fixing bugs and coding it. Currently, bitmap compiling doesn't work but it will this week. If you are interested in this project, you can download PR Alpha version and a <a href="http://www.cnu.net.ar/~ecalot/princed/d ... t">midisnd dat file</a> we compiled with the PR alpha program.