FreePrince portable

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poirot
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FreePrince portable

Post by poirot »

Today we could came up with the first windows version of FreePrince. We used LCC and added a new makefile. The port can be downloaded from the CVS, by compiling the source using LCC and the makefile.lcc file you can get the exe file. The file res_conf.h requires to be generated and is a need in the compilation. This file can't be generated in windows in an easy maner, bacause it uses awk. Any Linux version of the game can generate the file, so there is no problem at all. To compile you need to download the SDL and import the libs into LCC using the import facility at the utils menu. Don't forget to put SDL.DLL in the game directory.

Mac Os X users can compile the game but PPC architecture isn't fully supported, we need to upgrade the resource module code in FP from the latest PR sources. The rest of the source is ported.

There is a new FreePrince screenshots section in where you can find the latest shots of the development. Today's addition is the windows shot.
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