For those unfamiliar, SDLPoP is a faithful port of Prince of Persia 1, based on reverse engineering of the MS-DOS executable and data file formats.
Basically, SDLPoP is near-identical to Prince of Persia V1.0. However, it runs natively on modern systems, so there is no need for DOSBox emulation. Moreover, the source code is freely available on GitHub and is under active development by the PoP modding community.
Version 1.17 was released by David on February 5th. The update add a host of new features and improvements, including:
- New bug fixes for eighteen gameplay and drawing bugs that also existed in original Prince of Persia 1.
(NOTE: To turn on these bug fixes, make sure to set the 'use_fixes_and_enhancements' option to 'true' in the configuration file SDLPoP.ini)
- New customization options for modding, and much improved support for playing and configuring custom levelsets.
- Big improvements to the record/replay feature, which allows you to view and record replays in-game. You can now also upload and share replay files in the Custom Levels section on popot.org.
- Improved controller support, including rumble feedback when the kid gets hurt.
- SDLPoP now has its very own icon!
For a full list of changes, click on the spoiler tag below:
SDLPoP 1.17 can be downloaded on popot.org here, or from the release thread on the forum.
For general discussion about SDLPoP, you can visit the SDLPoP forum board.