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New Mod - āhāzīdan skeleton (DOS)

Posted: February 10th, 2023, 9:23 pm
by segafrog
Hi everyone, I wanted to be able to play through PoP with a skeleton character, so made it happen, ..link below! :D

https://www.popot.org/custom_levels.php?mod=0000287

Game levels are not changed but changes are made to main sprite of course, plus altered ending animation, removal of blood from chompers, altered storyline text and a few other small changes.
It's pretty rough animation, but fun anyway, and looks absolutely brilliant when shrunk down on a ps vita OLED screen lol

HUGE thanks to teljesnegyzet and Norbert for helping me out!!!

five.png
five.png (15.36 KiB) Viewed 3847 times

Re: New Mod - āhāzīdan skeleton (DOS)

Posted: February 10th, 2023, 10:59 pm
by Norbert
segafrog wrote: February 10th, 2023, 9:23 pmHi everyone, I wanted to be able to play through PoP with a skeleton character, so made it happen, ..link below! :D
It's nicely done. Fun idea too.

I made this Tweet (hopefully I guessed correctly that you're indeed @segafrog):

Re: New Mod - āhāzīdan skeleton (DOS)

Posted: February 10th, 2023, 11:46 pm
by segafrog
Awesome Thanks Norbert! :-D

Just my luck though, Seems there's an issue with my mod files because when i test to see the game ending sequence (level 14), the end animation works fine but then an error happens which is the end writing/text screen doesn't work and then SDLPoP stops working (shuts itself down).
. .. .Possibly an error with my TITLE.DAT file, (which is what i'm currently troubleshooting).
Will keep working to figure out and fix it

EDIT: phew i think it's resolved. One of my text images wasn't saved as monochrome bitmap. I've corrected it.

*anyone who downloaded the game before 10:30pm on friday 10th Feb will not get the correct ending of the game*
. . . .Now resolved, 'hopefully' :roll: