Hi everyone, I wanted to be able to play through PoP with a skeleton character, so made it happen, ..link below!
https://www.popot.org/custom_levels.php?mod=0000287
Game levels are not changed but changes are made to main sprite of course, plus altered ending animation, removal of blood from chompers, altered storyline text and a few other small changes.
It's pretty rough animation, but fun anyway, and looks absolutely brilliant when shrunk down on a ps vita OLED screen lol
HUGE thanks to teljesnegyzet and Norbert for helping me out!!!
New Mod - āhāzīdan skeleton (DOS)
Re: New Mod - āhāzīdan skeleton (DOS)
Awesome Thanks Norbert! :-D
Just my luck though, Seems there's an issue with my mod files because when i test to see the game ending sequence (level 14), the end animation works fine but then an error happens which is the end writing/text screen doesn't work and then SDLPoP stops working (shuts itself down).
. .. .Possibly an error with my TITLE.DAT file, (which is what i'm currently troubleshooting).
Will keep working to figure out and fix it
EDIT: phew i think it's resolved. One of my text images wasn't saved as monochrome bitmap. I've corrected it.
*anyone who downloaded the game before 10:30pm on friday 10th Feb will not get the correct ending of the game*
. . . .Now resolved, 'hopefully'
Just my luck though, Seems there's an issue with my mod files because when i test to see the game ending sequence (level 14), the end animation works fine but then an error happens which is the end writing/text screen doesn't work and then SDLPoP stops working (shuts itself down).
. .. .Possibly an error with my TITLE.DAT file, (which is what i'm currently troubleshooting).
Will keep working to figure out and fix it
EDIT: phew i think it's resolved. One of my text images wasn't saved as monochrome bitmap. I've corrected it.
*anyone who downloaded the game before 10:30pm on friday 10th Feb will not get the correct ending of the game*
. . . .Now resolved, 'hopefully'