Prince of Persia Potion Puzzles - new levels

tacosalad
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Prince of Persia Potion Puzzles - new levels

Post by tacosalad »

Howdy folks!

I've just put online a puzzle-themed levels set
Prince of Persia Potion Puzzles
You can find the levels, descriptions, and screenshots of all levels at:

http://home.earthlink.net/~tacosalad/prince

Basically, the premise is that each level in the game includes one Life Potion that you can only get if you solve each puzzle. You can finish each level even if you can't solve the Potion Puzzle for that level. The goal is to get as many Life Potions as possible, but you need to get at least six to survive the last level and face Jaffar!

Some of you highly experienced players (like Shock-worker) to solve the simpler ones like levels 2 and 3 without much trouble. But there are novel surprises for everyone, especially at the end of levels 2 and 5.
Last edited by tacosalad on December 2nd, 2012, 7:03 am, edited 1 time in total.
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Post by CrazyDiamond »

I downloaded it 1 hour and a half ago..and I think these levels are very original!! :D

The first hour I played the first 4 levels:
level 1 has the same idea I had for a level of mine, so I completed it soon..
in the second i liked that final effect!! how did you discover it?
level 3 is very funny and is planned very well because if you want only to try to take the potion you don't need to finish lot of rooms!!
finally i used all the remaining minutes to play level4 and still I've not understood the correct solution ( but I don't want suggestions 8) )

then i played other 2 levels but just 5 minutes:
level 5 and discovered soon how to take the potion, because there was another idea I wanted to use (even if with different effects)..
level 8 and found it easy cos it's an old trick...the solution is obvious enough for the players who play often... reading your comments I hoped there was something very particular using someway the mouse :P

now i go to study...hope to finish soon your levels :D

PS are you going to create other mods? it's not a bad idea :wink:
remember when you were young / you shone like the sun / shine on you crazy diamond
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Post by tacosalad »

CrazyDiamond wrote:in the second i liked that final effect!! how did you discover it?
The final effect on level 2 uses the same trick as the final effect on level 5. The effects are completely different, so this information shouldn't ruin the surprise. If you can't figure it out after you have played both of them, then I will happy to share the secret.
CrazyDiamond wrote:level 8 and found it easy cos it's an old trick...the solution is obvious enough for the players who play often... reading your comments I hoped there was something very particular using someway the mouse :P
Yes, it should be easy (obvious) to experienced players, so I gave it a very high "experience" rating. I hope my comments weren't misleading, I was just trying not to ruin the puzzle!
CrazyDiamond wrote:PS are you going to create other mods? it's not a bad idea :wink:
I've been testing these levels every day for a few weeks, so I'm taking a break. I really want to play Shock-worker's levels because I've heard they're very hard. Maybe that will give me some new ideas! I thought of several of these puzzles (levels 4, 9, and 10) when I was playing other mods (like Shadow of the Castle) because I kept figuring out how to do things I wasn't supposed to!

BTW: Did you know that you can get the sword on level 12 in the original Prince of Persia? I figured out how to do it, even though you're not supposed to!

-tacosalad
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Post by poirot »

cool ;)
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Post by CrazyDiamond »

tacosalad wrote:
CrazyDiamond wrote:in the second i liked that final effect!! how did you discover it?
The final effect on level 2 uses the same trick as the final effect on level 5. The effects are completely different, so this information shouldn't ruin the surprise. If you can't figure it out after you have played both of them, then I will happy to share the secret.
I've finished both of them and in the fifth I had understood what happened but not how..now I've seen these levels with room shaker but I still can't understand why the effect works!! send me an email or a personal message please :wink:
tacosalad wrote: I really want to play Shock-worker's levels because I've heard they're very hard.
if you want I can send you the levels I have made..they are only two (I hope I will have time to make all the levels...actually I'm working to the third but i'm very busy with the university), but they take lot of time to be finished...and still none of my friends has been able to finish one of them!!! if you can you would be the first!!!
tacosalad wrote: BTW: Did you know that you can get the sword on level 12 in the original Prince of Persia? I figured out how to do it, even though you're not supposed to!

-tacosalad
I've just tried, but it disappeared...has it anything in common with your 2 and 5 level? if so first explain me that..
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Post by CrazyDiamond »

I sent you a PM about level 12...read it :wink:
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Post by CrazyDiamond »

I've completed all the levels...now I have to find the alternative solution on level 1 :roll:
PS i think I've found a potion which cannot be taken: Jaffar's Level, Room 20 (1north,1ovest from the start)
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Post by tacosalad »

I've completed all the levels...now I have to find the alternative solution on level 1
PS i think I've found a potion which cannot be taken: Jaffar's Level, Room 20 (1north,1ovest from the start)
Honestly, I don't know what I was thinking when I said level 1 had two solutions. At first I didn't realize the Prince could survive the fall into the potion room, but you could choose the get the potion at the beginning (before getting the sword), or at the end (after getting the sword). On the other hand, level 9 really does have two different solutions.

You're right about the potion in room 20. That potion was just random "garbage" that happened to be in room 20 when I inserted it. Room 20 isn't a playable part of the game, so I just forgot about it.
I sent you a PM about level 12...read it
You discovered an alternate solution to level 12, one I didn't even think of! You could use that same trick to get the sword and the potion, so I really should have thought of it.

My solution allows you to dislodge the loose floor tiles, so I didn't think of what would happen if you got up there without dislodging them.
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Post by CrazyDiamond »

tacosalad wrote:You discovered an alternate solution to level 12, one I didn't even think of! You could use that same trick to get the sword and the potion, so I really should have thought of it.
:idea: :idea: :idea: I did it now :D :o

read PM...
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Post by CrazyDiamond »

tacosalad wrote:My solution allows you to dislodge the loose floor tiles, so I didn't think of what would happen if you got up there without dislodging them.
I did it too now!! when i have time I'll send tou a PM with my solutions of all the levels, so that I'm sure they are the same you had thought of...
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Post by Guest »

Okay, i'm convinced seven can't be solved. I'm playing with 1.3, and no matter what I do I cannot drop down into the potion area. there are no blocks I can make fall to cover spikes up with, and every floor is spiked, so there's nowhere to drop off and live.

twelve is driving me up the wall too, thogh the other ons are pretty cool.
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Post by CrazyDiamond »

Anonymous wrote:Okay, i'm convinced seven can't be solved. I'm playing with 1.3, and no matter what I do I cannot drop down into the potion area. there are no blocks I can make fall to cover spikes up with, and every floor is spiked, so there's nowhere to drop off and live.
Are you sure? I tell you that I took the sword and avoided the second trap at the first trying, without dying :twisted:
who uses roomshaker and knows all the kinds of spikes understands how to take the potion quickly :wink:
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Post by Guest »

okay got level 7 thru dumb luck. no way anyone would know that without accesss to the editor. STill stumped on twelve.

That said I can reach the exit with FIVE life units on level 13, and that's supposed to be impossible. it's not. :)

First hints.

1) you can make the first drop without losing any life at all!
2) second drop lose one life.
3) third drop loose one life.
4) fourth drop lose one life.
5) FIFTH drop to a nonstandard location, lose 1 life.
6) sixth drop straight down from fifth platform, loosing no life and you are by exit! Enjoy killing jafar with one life unit left. :)
7) If you have a sixth life unit left, you can collect the potion, bringing you to seven life units, and a very respectable shot at killing Jafar.

Spoilers.


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okay to avoid loosing life on the first drop, run in, pause on first loose square, then move forward and grab edge of second loose square as first one falls. all blocks will miss you and you will drop down with no loss of life! It may take a few tries, but eventually you will get it!

to do drop number 5, you are on a 3 square platform, i number the squares 1-3 left to right. stand between square 1 and square 2 and jump RIGHT. you will land on the little ledge below! if you try running, walking, or jumping from any other spot you will miss and fall to your doom!
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Post by CrazyDiamond »

Anonymous wrote:okay got level 7 thru dumb luck. no way anyone would know that without accesss to the editor. STill stumped on twelve.
it was possible to understand also by playing a lot prince mods too!! for example I remember the first time i saw that kind of spikes was in level 3 of "shadow of the castle" by programmer :wink:
however there is a standard way to complete a similar room (and it was the once i used):
just begin do go down, but without releasing SHIFT..this way you will see if the spikes come out or not..if they don't come out they are false :wink:

about 13 I'll try it now...seems interesting!!

PS were you able to complete level4? it is the once i didn't finish (I found a very long solution and it is correct..but tacosalad told me that there is a shorter solution)..
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Post by _Zaphod_ »

If you run in and out of a room repeatedly, and a guard is stuck behind a gate on your level, it will advance a little bit. This is the key to getting the potion quickly.
Last edited by _Zaphod_ on January 13th, 2006, 1:02 am, edited 1 time in total.
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