Lihinghntom's Twisty Levelset

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Emiliano
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

Guys, I will give you a small preview of level 7, there's a part where some players may fail with.
Hung and wait to auto-drop instead of dropping the prince using keys.
Save one HP!
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Re: Lihinghntom's Twisty Levelset

Post by atrueprincefanfrom18 »

I think you can even drop the first way and keep the down key pressed and you can save one HP. I haven't tried, but I think it should work.
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

Please watch at least once the demo level, this was Hex edited and was hard to do.
However the other levels are not like this.
Todos sus movimientos están fríamente calculados :)

New prince's moves on demo level:

Code: Select all

00 00 00 00
01 00 01 00
2E 00 00 00
2F 00 05 00
33 00 06 00
3B 00 03 00
50 00 00 00
51 00 06 00
55 00 01 00
56 00 00 00
57 00 03 00
6C 00 00 00
6D 00 03 00
93 00 00 00
96 00 01 00
AF 00 00 00
B2 00 01 00
B9 00 00 00
BA 00 00 00
D9 00 00 00
E9 00 00 00
BC 00 00 00
C1 00 00 00
CD 00 00 00
E9 00 FF FF
(Offset is 0x1D4B2)
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Re: Lihinghntom's Twisty Levelset

Post by atrueprincefanfrom18 »

Emiliano Fierro wrote: August 20th, 2020, 6:49 pm Please watch at least once the demo level, this was Hex edited and was hard to do.
However the other levels are not like this.
Todos sus movimientos están fríamente calculados :)

New prince's moves on demo level:

Code: Select all

00 00 00 00
01 00 01 00
2E 00 00 00
2F 00 05 00
33 00 06 00
3B 00 03 00
50 00 00 00
51 00 06 00
55 00 01 00
56 00 00 00
57 00 03 00
6C 00 00 00
6D 00 03 00
93 00 00 00
96 00 01 00
AF 00 00 00
B2 00 01 00
B9 00 00 00
BA 00 00 00
D9 00 00 00
E9 00 00 00
BC 00 00 00
C1 00 00 00
CD 00 00 00
E9 00 FF FF
(Offset is 0x1D4B2)
Send the EXE file with editing this, please? And I hope Apoplexy can detect this?
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Re: Lihinghntom's Twisty Levelset

Post by Norbert »

atrueprincefanfrom18 wrote: August 21st, 2020, 6:28 amAnd I hope Apoplexy can detect this?
Yes, both apoplexy 3.9+ and SDLPoP 1.21+ can.
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

atrueprincefanfrom18 wrote: August 21st, 2020, 6:28 am Send the EXE file with editing this, please?
It is not yet ready, it needs a last custom hack and a definitive time left; the last custom hack needs to wait until level 13 and David's reply
Believe me David, the next hack is serious and necessary, I guess it will also be possible.
It is about moving Jaffar to other room and tile and keeping the music, also recovering his original skill, I will keep just one Jaffar in level 13, but I need a definitive position.
I guess these hacks are hard or impossible, but let's forget them and keep things as they are (for these cases)
Reversed chompers
Strange links on level 12a
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

Sorry guys, the mod is taking more than I expected, I'm currently building level 11
This is the first time I make a mod header, just in case Norbert decides to add my mod to popot
Again, the folder contains what you see
This will not be a trick mod or time mod, it is more a patience mod, some parts are only one way and no return
Tumayel, Datar, Bousrih please be the first ones to play my new mod when finished :)
Attachments
Lihinghntom's Twisty Levelset Header.zip
(103.15 KiB) Downloaded 73 times
Header.jpeg
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Re: Lihinghntom's Twisty Levelset

Post by atrueprincefanfrom18 »

Why this header? What does it demonstrate?
I think I am missing something...
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

atrueprincefanfrom18 wrote: August 24th, 2020, 4:46 am Why this header? What does it demonstrate?
You will see in the finished mod
atrueprincefanfrom18 wrote: August 24th, 2020, 4:46 am I think I am missing something...
Maybe, level maps haven't been revealed
Come on! It is the first time I make a header, it does not need to be perfect :D
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Re: Lihinghntom's Twisty Levelset

Post by atrueprincefanfrom18 »

Emiliano Fierro wrote: August 24th, 2020, 4:50 am Maybe, level maps haven't been revealed
Yeah. maybe add a header, that would look nice, I guess.
Emiliano Fierro wrote: August 24th, 2020, 4:50 am Come on! It is the first time I make a header, it does not need to be perfect :D
Hah! Yup. :D
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

I decided to release the SDLPoP version of this mod, in a different zip file to the DOS version, but it will be hard to learn how to use SDLPoP because I have used it, but it's not enough to learn, maybe if I read the SDLPoP topic or asking David publicly about it.
Fortunately I decided to use original graphics and audio, but the problem is with the custom hacks.
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Re: Lihinghntom's Twisty Levelset

Post by Emiliano »

Sorry to break a promise (or how you want to name it), but I seriously don't think the mod can be played in MININIM, the video says it is possible, but it generates some problems while playing, so just forget about playing this mod on that port.
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Re: Lihinghntom's Twisty Levelset

Post by yourantumayel69 »

Emiliano Fierro wrote: August 29th, 2020, 6:01 am the mod can be played in MININIM
I cannot play using MININIM, only use DOS and SDLPoP port :)
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
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Re: Lihinghntom's Twisty Levelset

Post by atrueprincefanfrom18 »

MININIM is behind the idea that the bugs should be fixed and that totally prevents from the discovery of new bugs. I would never use that since SDLPoP does what I expect.
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Re: Lihinghntom's Twisty Levelset

Post by yourantumayel69 »

Emiliano Fierro wrote: August 29th, 2020, 5:42 am I decided to use original graphics and audio
If you don't use greyscales graphics, it's okay for you. As replacement, I give you my custom graphics.
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
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