First Three Levels by Pretzel

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PretzelGalaxian
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First Three Levels by Pretzel

Postby PretzelGalaxian » February 22nd, 2017, 5:50 pm

Hello PoP modding community,
I'd like to share with you all the first three levels that I have created that I feel are worth sharing. When I started working on these levels I had no intention of making them part of a larger level-set, but as I started refining them I decided I'd like to get some feedback and potentially make these the first three levels of a larger project. All criticism is welcome so please tell me what you like, don't like and make suggestions that you think would improve the experience. I look forward to your critiques.

- Pretzel

*edit - first upload still had a debug start in level 2 so I reuploaded
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PoPretzel.zip
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Norbert
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Re: First Three Levels by Pretzel

Postby Norbert » February 23rd, 2017, 2:06 am

I've not finished the levels (yet), but this is definitely the kind of mod I personally enjoy playing.
It's good that you didn't use all rooms, didn't make it too difficult, and focused on making the levels puzzles that deliver aha moments.
In level 3, room 8, I think you meant for event 18 to point to the gate.
I like how you mixed tile types in level 2, little bit of everything there.
This is good. The question is, can you get enough variation for additional levels to create a full mod. :)


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