New levelset: Twisted Ideas
Posted: December 22nd, 2016, 1:26 pm
Hello everybody.
I'm new to the forum, I just subscribed because I wanted to share a levelset I originally built in 2004 and never put online.
After 12years, during a stop from work caused by an influence, it came again to my mind, and now (december 2016) I have revisited some rooms and registered a complete walkthrough.
I think its difficulty is medium to hard from a "traditional" point of view... but nothing compared to some "crazy" mods full of tricks I saw. Here, you will not pass through walls or closed gates or similar "bugs". Still, you will need "normal" tricks (very precise timing, very precise positioning, "clever" usage of the game resources, etc) that I hope you will find challenging and worth trying. Obviously, you will also need to figure out the right path... and I hope it won't be trivial.
I tried to insert some "flavour" moments: for example, the ending of level 3 and the beginning of level 7 are the same, the suggestion being that the fall from level 6 sent you back where you started! Will you be able to navigate through the spikes also in the reverse direction?
Also, using only the original graphics, I tried to be creative in the usage of the elements.
I'm particularly proud of levels 3,4,7,10. I hope you'll find it interesting and you'll enjoy it!
Name: Twisted Ideas
Author: Talpa (E.V.)
Creation: 2004 (revisited 2016)
Description: Flavourful rooms. Can you solve all the puzzles? No walks through walls or closed gates, but you will still need tricks and precise timing. Challenge: can you get the extra life in level 7?
Levels changed: 12
Level 1: Escape from a closed room
Level 2: Jump into my arms
Level 3: Skeleton AND SPIKES
Level 4: Mirror, mirror...
Level 5: Running in circle
Level 6: Pitfall
Level 7: Back to the third!
Level 8: Where is the mouse?
Level 9: Never a joy
Level 10: Hey bodyguard! aka Hold the door!
Level 11: Escher
Level 12(a): Fight yourself!
Level 12(b): Falling roofs
Walkthroughs available here:
https://www.youtube.com/channel/UC4o_os ... rPLuhiOdNw
I'm new to the forum, I just subscribed because I wanted to share a levelset I originally built in 2004 and never put online.
After 12years, during a stop from work caused by an influence, it came again to my mind, and now (december 2016) I have revisited some rooms and registered a complete walkthrough.
I think its difficulty is medium to hard from a "traditional" point of view... but nothing compared to some "crazy" mods full of tricks I saw. Here, you will not pass through walls or closed gates or similar "bugs". Still, you will need "normal" tricks (very precise timing, very precise positioning, "clever" usage of the game resources, etc) that I hope you will find challenging and worth trying. Obviously, you will also need to figure out the right path... and I hope it won't be trivial.
I tried to insert some "flavour" moments: for example, the ending of level 3 and the beginning of level 7 are the same, the suggestion being that the fall from level 6 sent you back where you started! Will you be able to navigate through the spikes also in the reverse direction?
Also, using only the original graphics, I tried to be creative in the usage of the elements.
I'm particularly proud of levels 3,4,7,10. I hope you'll find it interesting and you'll enjoy it!
Name: Twisted Ideas
Author: Talpa (E.V.)
Creation: 2004 (revisited 2016)
Description: Flavourful rooms. Can you solve all the puzzles? No walks through walls or closed gates, but you will still need tricks and precise timing. Challenge: can you get the extra life in level 7?
Levels changed: 12
Level 1: Escape from a closed room
Level 2: Jump into my arms
Level 3: Skeleton AND SPIKES
Level 4: Mirror, mirror...
Level 5: Running in circle
Level 6: Pitfall
Level 7: Back to the third!
Level 8: Where is the mouse?
Level 9: Never a joy
Level 10: Hey bodyguard! aka Hold the door!
Level 11: Escher
Level 12(a): Fight yourself!
Level 12(b): Falling roofs
Walkthroughs available here:
https://www.youtube.com/channel/UC4o_os ... rPLuhiOdNw