Prince of Persia Guard Revolt

Are you creating new levels/mods for DOS or did you finish your work? Tell us here!

Moderator: English Moderator Team

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 13th, 2016, 8:23 am

Thank You all!! :) :)

Jaffar24
Efendi
Efendi
Posts: 6
Joined: May 13th, 2016, 5:56 pm

Re: Prince of Persia Guard Revolt

Postby Jaffar24 » May 14th, 2016, 12:16 pm

Nice Work ☺️

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 703
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: Prince of Persia Guard Revolt

Postby yaqxsw » May 14th, 2016, 2:59 pm

You get some critic on your first mod :)

http://www.popot.org/custom_levels.php?mod=0000162

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 703
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: Prince of Persia Guard Revolt

Postby yaqxsw » May 15th, 2016, 4:44 pm

This video is for malvivio :D


User avatar
SuavePrince
Calif
Calif
Posts: 637
Joined: January 26th, 2015, 6:21 pm

Re: Prince of Persia Guard Revolt

Postby SuavePrince » May 15th, 2016, 5:10 pm

Nikolay youre great player!!!!...i think can do it speedrun this mod,but need more time,im very busy... :)

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 703
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: Prince of Persia Guard Revolt

Postby yaqxsw » May 16th, 2016, 3:15 am

SuavePrince wrote:Nikolay youre great player!!!!...i think can do it speedrun this mod,but need more time,im very busy... :)

Thank you :)

To princeomacar:
I have problem passing some levels, please check:

Level 10: On beginning there are two exit gates in one room. That mean, I cant go inside gate, if these open. That is PoP bug.
ScreenShot_2016-05-16_03-03-08.png

Level 11: I cant open gate on room 15 and cant open chomper close with raise 7 on room 17. Your prince.exe havent switched "allow triggering of any tile"... pls fix it.

Level 12: Need prince.exe with "Allow triggering of any tile".

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 703
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: Prince of Persia Guard Revolt

Postby yaqxsw » May 16th, 2016, 1:55 pm

Level 11 is passable. I havent see a lose tile above raise, which open gate on room 15 :) Just need fix prince.exe allow triggering. Pls check level 10, this exit gate should entryable

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 17th, 2016, 8:23 am

Hello Everyone,

I have created POP Horizon level 1. I am working on the next.
Please do give some suggestions for level 1 if any.
Attachments
LEVELS.DAT
POP Horizon
(36.16 KiB) Downloaded 16 times

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 17th, 2016, 8:30 am

Ok..I will fix that bug.

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 17th, 2016, 8:51 am

I will change the exit door location in level 10. But when I made level 11 (in apoplexy v 3.0) i checked "Allow triggering"...I will try to do it again and post a video for Lv. 10.

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 703
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: Prince of Persia Guard Revolt

Postby yaqxsw » May 17th, 2016, 9:33 am

Fix level 10, send to norbert fixed level.dat and prince.exe with "allow triggering". He will add this on PoPorg.

To send prince.exe need dropbox... or you can ask him, that he switch this ans add on PoPorg

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 3024
Joined: April 9th, 2009, 10:58 pm
Contact:

Re: Prince of Persia Guard Revolt

Postby Norbert » May 17th, 2016, 1:35 pm

princeomkar wrote:I will change the exit door location in level 10. But when I made level 11 (in apoplexy v 3.0) i checked "Allow triggering"...I will try to do it again and post a video for Lv. 10.


You only attached LEVELS.DAT when you published your mod.
The "Allow triggering of any tile" is an option on the EXE screen; that modifies PRINCE.EXE.

yaqxsw wrote:To send prince.exe need dropbox...


Just ZIP it, then it can be attached to forum posts.

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 18th, 2016, 8:55 am

Hi Norbert,

I have attatched 'LEVELS.DAT' and 'PRINCE.zip' containing 'PRINCE.EXE.' with this post.
Attachments
PRINCE.zip
POP Guard Revolt Revised-EXE
(70.54 KiB) Downloaded 15 times
LEVELS.DAT
POP Guard Revolt Revised-Levels.dat
(36.16 KiB) Downloaded 14 times

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 3024
Joined: April 9th, 2009, 10:58 pm
Contact:

Re: Prince of Persia Guard Revolt

Postby Norbert » May 18th, 2016, 3:05 pm

Now also updated on popot.org.

User avatar
princeomkar
Beylerbey
Beylerbey
Posts: 62
Joined: April 30th, 2016, 10:16 am

Re: Prince of Persia Guard Revolt

Postby princeomkar » May 20th, 2016, 10:06 am

Hello Everyone,

Level 2 and 3 for POP Horizon is ready...Please tell me suggestions if any.
Attachments
LEVELS.DAT
(36.16 KiB) Downloaded 19 times


Return to “New Levels and Mods For DOS”

Who is online

Users browsing this forum: No registered users and 2 guests