pop1 mod "Dungeon Quest"

User avatar
yaqxsw
Wizard Scribe
Wizard Scribe
Posts: 727
Joined: June 18th, 2012, 3:35 pm
Location: Germany

Re: pop1 mod "Dungeon Quest"

Post by yaqxsw »

genter190 wrote:Invalid or Deleted File. где скачать файл
по-моему этот файл не успели скачать в http://www.popot.org/custom_levels.php... автор не отвечает
opr
Efendi
Efendi
Posts: 12
Joined: July 27th, 2010, 11:12 am
Contact:

Re: pop1 mod "Dungeon Quest"

Post by opr »

..
Last edited by opr on December 18th, 2012, 11:22 am, edited 4 times in total.
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5745
Joined: April 9th, 2009, 10:58 pm

Re: pop1 mod "Dungeon Quest"

Post by Norbert »

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5745
Joined: April 9th, 2009, 10:58 pm

Re: pop1 mod "Dungeon Quest"

Post by Norbert »

I've just played most (not all) of this mod and I enjoyed it.
I managed to pass the falling skeleton in level 3 and take the LP there. :)
Lots of interesting LPs to obtain, sometimes more than one in a level.
Kinda annoying that blue potions look like red potions.
What I liked most about it is its use of space, you feel like you really go (jump and run to) places and aren't struggling just to reach the next screen.
What I disliked most about it is that you can get stuck or die by jumping or running to places without it being your fault, because you can't - but need to - know what's in the next room(s).
(That's why I used "oparish" to cheat, so I could use the u, j, n and h keys to look around in the levels.)
I'll add the mod to popot.org tomorrow.

[Edit: Okay, I've added it here.]
Post Reply