Room 15 is the wrong place. The picture hangs because the game does not know how to place the shadow. You will merge with shadow somewhere else in the Level... The correct route is running left from room 5 to room 22, making the jump on the loose tiles and progressing from there.
New Mod: Levels Of Illusion
Re: New Mod: Levels Of Illusion
Re: New Mod: Levels Of Illusion
Thanks, but I found a way out....4DPlayer wrote: ↑August 8th, 2019, 7:42 pmRoom 15 is the wrong place. The picture hangs because the game does not know how to place the shadow. You will merge with shadow somewhere else in the Level... The correct route is running left from room 5 to room 22, making the jump on the loose tiles and progressing from there.
Re: New Mod: Levels Of Illusion
Nice!
Yes. That was the way. Through the mirror.
What do you think about the mod? Better or worse than MOD196 Jaffar’s Resistance?
Re: New Mod: Levels Of Illusion
This game is made better and more beautiful, but need more puzzles, and tricks necessary to add that the player thought, but in General my son and Pasha loved it...The battle with Jafar did not fight, because the author gave Jafar a good and strong game fencing......though I had 33 lives, but I better threw Jafar into the abyss, so it turned out faster to overcome it in time...Thanks to the author for the game. Waiting for the continuation, and gray graphics to do better in brighter or replaced by other colors...
12 level:
and final level 13 (fight with Jafar):
Re: New Mod: Levels Of Illusion
Nice passage of levels 12 and 13!!!YURA wrote: ↑August 9th, 2019, 10:52 am
This game is made better and more beautiful, but need more puzzles, and tricks necessary to add that the player thought, but in General my son and Pasha loved it...The battle with Jafar did not fight, because the author gave Jafar a good and strong game fencing......though I had 33 lives, but I better threw Jafar into the abyss, so it turned out faster to overcome it in time...Thanks to the author for the game. Waiting for the continuation, and gray graphics to do better in brighter or replaced by other colors...
12 level:
and final level 13 (fight with Jafar):
Jaffar was very hard, yes. I always make the viziers hard in my mods :d
I went for the dark grey graphics because it shows the “strange place” that the Prince is in, and it matches the blue caped Prince.
Thank you for the compliments and suggestions!
Glad you enjoyed the game!
Re: New Mod: Levels Of Illusion
I haven't played, but This looks like a great mod
Does your mod use broken rooms like 4DPoP?
Does your mod use broken rooms like 4DPoP?
65536
Re: New Mod: Levels Of Illusion
Yes, hence why it’s called Levels Of Illusion. The broken links create that sort of world.Emiliano Fierro wrote: ↑September 29th, 2019, 3:34 am I haven't played, but This looks like a great mod
Does your mod use broken rooms like 4DPoP?
- yourantumayel69
- Calif
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Re: New Mod: Levels Of Illusion
Please check my playthrough version of your mod!
(My record: 40 minutes 14 seconds)
(My record: 40 minutes 14 seconds)
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.
Re: New Mod: Levels Of Illusion
Awesome!yourantumayel69 wrote: ↑January 11th, 2020, 8:45 am Please check my playthrough version of your mod!
(My record: 40 minutes 14 seconds)
- yourantumayel69
- Calif
- Posts: 565
- Joined: November 12th, 2019, 9:53 am
- Location: Indonesia
- Contact:
Re: New Mod: Levels Of Illusion
Alright!
I will repeat playthrough Levels of Illusion if I get time. Anybody can you try this mod
I will repeat playthrough Levels of Illusion if I get time. Anybody can you try this mod
Pengkhotbah 3:1 (TB) Untuk segala sesuatu ada masanya, untuk apa pun di bawah langit ada waktunya.