How would I create different tiles which have the "!" on apoplexy?

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Stutav
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How would I create different tiles which have the "!" on apoplexy?

Post by Stutav »

Say if I wanted to change the look of the tile in the attachment, which is not usable (I think it's the skeleton tile, but in the palace), how would I do that? I cannot see it anywhere in the folder PR generated for VPALACE. Or, alternatively, can I change in the dungeon, but only have it change in the palace, or vica versa?
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Norbert
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Re: How would I create different tiles which have the "!" on apoplexy?

Post by Norbert »

The end of this post by David might answer your question.
It explains how to add the mirror in the dungeon environment.
Stutav
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Re: How would I create different tiles which have the "!" on apoplexy?

Post by Stutav »

Norbert wrote: October 12th, 2020, 8:14 pm The end of this post by David might answer your question.
It explains how to add the mirror in the dungeon environment.
Thanks, I'll see if this works.
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Stutav
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Re: How would I create different tiles which have the "!" on apoplexy?

Post by Stutav »

Norbert wrote: October 12th, 2020, 8:14 pm The end of this post by David might answer your question.
It explains how to add the mirror in the dungeon environment.
How would I copy all the gate files into the one skeleton left? Is it possible to just combine them and resize skeleton left?
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David
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Re: How would I create different tiles which have the "!" on apoplexy?

Post by David »

Stutav wrote: October 12th, 2020, 8:27 pm How would I copy all the gate files into the one skeleton left? Is it possible to just combine them and resize skeleton left?
Are you trying to make the skeleton look like a closed gate, like in Repetition of Time?
(See this post, scroll down the part about the skeleton.)

For that effect, you indeed need to combine the parts of the gate. The easiest way is to copy a whole gate from a screenshot.

You could copy the gate to either skeleton left or skeleton right, depending on where do you want the gate to appear within the skeleton tile.

In Repetition of Time, the images were changed as shown below:
RoT_skeleton.png
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That is, skeleton right became a gate, and skeleton left became a regular floor.
In RoT this tile is on the edge between two rooms, so the lack of a left railing is not apparent.
If you want to use it elsewhere then you should change skeleton left so it contains the left railing.
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