Emiliano Fierro wrote: ↑September 28th, 2019, 2:05 am
There's still a mistake, I can't modify the walls in the vpalace.dat file
Please update it
Palace walls work differently from dungeon walls: they are made from single-colored rectangles.
So the only thing you can edit in VPALACE.DAT are the separator patterns and the palette (and the right side of the wall).
However, it's possible to change PRINCE.EXE to draw palace walls in the same way as dungeon walls.
* In
CusPop, enable "WDA in palace", and download PRINCE.EXE.
* In PR's resources.xml, copy the walls section from the vdungeon section to the vpalace section.
(Make sure you have a copy of the original resource.xml. Or alternatively, you could save the changed file with a new name, and use it with the --resource= option of PR.)
Now you need a VPALACE.DAT compatible with "WDA in palace":
* Export both VDUNGEON.DAT and VPALACE.DAT.
* Delete the walls folder from vpalace.
* Copy the walls folder from vdungeon to vpalace.
* Copy the vdungeon\palette\walls.pal to vpalace\palettes\wall.pal (overwrite the existing file).
* Reimport VPALACE.DAT.
* Start PRINCE.EXE. The palace levels should have dungeon walls. Now you can edit them.
Alternatively, from
the VPALACE.DAT page on PoPOT you can choose one of the files marked "WDA".