Documentation (Additions to "Room Mapping" (3.4.2))
Posted: September 23rd, 2012, 6:15 pm
The last 1.5 weeks or so I've been working on new documentation.
I've just finished the PDF document and it's available here.
I've been looking into what tiles can be created other than those already mentioned in the 2008 Specifications document.
Nothing extremely interesting, but levels can also contain: chompers with blood on them and level doors that are less/more opened than regular open level doors.
Some other weird stuff can be created, but none of that stuff is usable unless you want to create a level that looks buggy.
I may add some of those new tiles - the bloody chompers and stuck level doors - to apoplexy in the future.
I've just finished the PDF document and it's available here.
I've been looking into what tiles can be created other than those already mentioned in the 2008 Specifications document.
Nothing extremely interesting, but levels can also contain: chompers with blood on them and level doors that are less/more opened than regular open level doors.
Some other weird stuff can be created, but none of that stuff is usable unless you want to create a level that looks buggy.
I may add some of those new tiles - the bloody chompers and stuck level doors - to apoplexy in the future.