In my tests, player can leave room 7 to the up and checkpoint works (in original PoP1 level 3). And in my game, it not work in room 7.http://www.popot.org/documentation/documents/2013-08-29_PoP1_Special_Events.pdf wrote: Level 3 has a checkpoint. If the player dies after having reached this point, he or she
will respawn come back to life at the checkpoint and doesn't have to restart the
level. The checkpoint is being activated when the player leaves room 7 to the left.
This not work too, In my game it sometimes works between 18 and 19 too.http://www.popot.org/other_useful_tools.php?tool=CusPop wrote: Respawn room:
This is not the checkpoint trigger, only the room where you appear, the trigger is 'moving from room 7 to 2'
See video from my level:
1:12 - Reached checkpoint, but how?
Room map:
19 _ _ _
18 12 14 (Start)
6 _ _ _
What i'm doing wrong?