Probably not that interesting, but apparently BlitzMax has a module "dwlab.mod" that includes an editor that someone has used to create a PoP1 map (GitHub link).
Another remake of PoP?
As a university thesis?
From Hungary?
From the same university where I went?
The world is small indeed!
(No, I didn't make SDLPoP as a university thesis, but otherwise there are many similarities.)
The game itself feels weird and different from the original.
David wrote:From the same university where I went?
The world is small indeed!
I didn't realize that when I found, and posted about, it.
Interesting coincidence.
Re: Various
Posted: November 25th, 2016, 2:08 am
by SuavePrince
To:Norbert
Hi Norbert,is possible create in apoplexy a potion become in a shadow like secret of the citadel level 6?..thanxs
Re: Various
Posted: November 25th, 2016, 3:39 am
by Norbert
SuavePrince wrote:is possible create in apoplexy a potion become in a shadow like secret of the citadel level 6?
Falcury's mod Secrets of the Citadel uses a modified version of SDLPoP. Only mods that use that modified version of SDLPoP can use shadow potions. It is already possible to use apoplexy to place shadow potions in levels of these mods. If you look at the shadow potion in apoplexy, you'll see a blue tile with a question mark and the text "0N10/7". Select a new location where you want a shadow potion. Go to the tiles screen and click the button with the gear icon, in the lower right. You can then set "0N10/7", namely from left to right: random = 0, mod = N, code = 10, code = 7. Next, press the "USE" button. Finally, save the level.
Re: Various
Posted: November 25th, 2016, 5:40 am
by SuavePrince
Norbert wrote:
SuavePrince wrote:is possible create in apoplexy a potion become in a shadow like secret of the citadel level 6?
Falcury's mod Secrets of the Citadel uses a modified version of SDLPoP. Only mods that use that modified version of SDLPoP can use shadow potions. It is already possible to use apoplexy to place shadow potions in levels of these mods. If you look at the shadow potion in apoplexy, you'll see a blue tile with a question mark and the text "0N10/7". Select a new location where you want a shadow potion. Go to the tiles screen and click the button with the gear icon, in the lower right. You can then set "0N10/7", namely from left to right: random = 0, mod = N, code = 10, code = 7. Next, press the "USE" button. Finally, save the level.
Wow,interesting...this new for me....thanxs
Re: Various
Posted: January 29th, 2017, 11:42 am
by David
Say, it this topic for "Random on-topic stuff"?
Re: Various
Posted: January 29th, 2017, 12:58 pm
by Norbert
David wrote:Say, it this topic for "Random on-topic stuff"?
That was the idea.
Re: Various
Posted: March 5th, 2017, 3:21 am
by Norbert
I wonder if KingOfPersia will one day return to say hi.
His Repetition of Time, with its level design, graphics customizations, polish (inc. trailer), remain impressive to this day.
Found a bit of info about an old PoP fan website.
From 2004-2009, Zain Alvi, currently a Ph.D. in Molecular Bioscience at Seton Hall University (1, 2), ran, using his nick "Zapages", the PoP fan website "Prince of Persia Legacy".
The website was hosted by GameSpy, accessible via Poplegacy.com, and the last version that was online is at Archive.org.
In August 2005 he visited Ubisoft Montreal; there's even a photo of him during that trip here (he's on the right).
Hub Digital Living Magazine, published by Canada Computer Paper Inc, did an interview with him about his fan website that was used as part of an April 2006 article "A Piece of the Action".