Ideas & Suggestions
IÂ?ve been a Prince of Persia fan since I was 7. IÂ?ve played and completed almost every platform ever written Megadrive, Mastersystem, SuperNintendo, Amiga, Atari and PC.
So urgent was I to make my own levels that I went as far as making a 3D Persian mod for Jedi-knight 2.
And yes IÂ?ve always wanted to edit my own levels for the PC.
IÂ?ve already started on some concept art, sprites and themes in anticipation of your editor.
If you would like me to aid your team or would like to see my work so-far email me trev_trident@hotmail.com
I specialize in graphic art and level editing
So urgent was I to make my own levels that I went as far as making a 3D Persian mod for Jedi-knight 2.
And yes IÂ?ve always wanted to edit my own levels for the PC.
IÂ?ve already started on some concept art, sprites and themes in anticipation of your editor.
If you would like me to aid your team or would like to see my work so-far email me trev_trident@hotmail.com
I specialize in graphic art and level editing
I´m very interested in a Price of Persia mod on JK2: JEDI OUTCAST !!!
Please, send me an URL !!!
Thanks
publicidades@spiderstudio.com.ar
Please, send me an URL !!!
Thanks
publicidades@spiderstudio.com.ar
Here's where you can find my Prince of Persia mod for jk2.
http://www.westnet.com.au/trevoro/downloads.html
This is my original website where i publish most of my mods for jk2. I was working on another, but i never got around to finishing it.
Here are some previews of the project i stopped back in 2001:
http://www.westnet.com.au/trevoro/images/twist1.jpg
http://www.westnet.com.au/trevoro/images/twist2.jpg
http://www.westnet.com.au/trevoro/images/twist3.jpg
http://www.westnet.com.au/trevoro/images/twist4.jpg
http://www.westnet.com.au/trevoro/images/twist5.jpg
http://www.westnet.com.au/trevoro/images/twist6.jpg
http://www.westnet.com.au/trevoro/images/twist7.jpg
http://www.westnet.com.au/trevoro/images/twist8.jpg
http://www.westnet.com.au/trevoro/images/twist9.jpg
-TRIDENT
http://www.westnet.com.au/trevoro/downloads.html
This is my original website where i publish most of my mods for jk2. I was working on another, but i never got around to finishing it.
Here are some previews of the project i stopped back in 2001:
http://www.westnet.com.au/trevoro/images/twist1.jpg
http://www.westnet.com.au/trevoro/images/twist2.jpg
http://www.westnet.com.au/trevoro/images/twist3.jpg
http://www.westnet.com.au/trevoro/images/twist4.jpg
http://www.westnet.com.au/trevoro/images/twist5.jpg
http://www.westnet.com.au/trevoro/images/twist6.jpg
http://www.westnet.com.au/trevoro/images/twist7.jpg
http://www.westnet.com.au/trevoro/images/twist8.jpg
http://www.westnet.com.au/trevoro/images/twist9.jpg
-TRIDENT
at first i know that my english is horrible
I m playing this game since i m 4 years old. i m 14
and the last eight years i was bored because i know every level perfecty. you won't beleiveme but i've been dreaming for an editor for years. Now the time has come.
my idea that we all should gather our new levels on a website
and everyone may download them because it's boring to play levels made by yourself and stupid guys who cant use the editor also can play new levels.
I m playing this game since i m 4 years old. i m 14
and the last eight years i was bored because i know every level perfecty. you won't beleiveme but i've been dreaming for an editor for years. Now the time has come.
my idea that we all should gather our new levels on a website
and everyone may download them because it's boring to play levels made by yourself and stupid guys who cant use the editor also can play new levels.
i translated the whole "mapdata.pof" in german
shall i also translate the "fondata.pof"?
my e-mail: [email]florian_fasching@hotmail.com[/email]
shall i also translate the "fondata.pof"?
my e-mail: [email]florian_fasching@hotmail.com[/email]
I know it will be a while until high-resolution graphics editing is available.
But that hasn't stopped me from making some sprites in advance.
I have the sprites saved uncompressed with a red masked background for easy, resizing and manipulation later for when i am able to add them to the real game.
here are some previews for motivation and inspiration.
http://www.westnet.com.au/trevoro/image ... sprite.jpg
http://www.westnet.com.au/trevoro/images/concept20.jpg
But that hasn't stopped me from making some sprites in advance.
I have the sprites saved uncompressed with a red masked background for easy, resizing and manipulation later for when i am able to add them to the real game.
here are some previews for motivation and inspiration.
http://www.westnet.com.au/trevoro/image ... sprite.jpg
http://www.westnet.com.au/trevoro/images/concept20.jpg
-
- Efendi
- Posts: 17
- Joined: March 5th, 2004, 9:14 am
- Location: Utrecht, The Netherlands
- Contact:
Nice graphics!
I don't think this PrincEd will allow us to use high-resolution graphics, the graphics research now aims at altering the graphics while maintaining the current resolution and color depth. But maybe, when we've got all this information, someone would be interested in rewriting the engine itself?
I don't think this PrincEd will allow us to use high-resolution graphics, the graphics research now aims at altering the graphics while maintaining the current resolution and color depth. But maybe, when we've got all this information, someone would be interested in rewriting the engine itself?