popot.org
Re: popot.org
Another short update (last was 31 May 2015). The last 12 months, I've updated popot.org in the following ways:
- Added savefile cheater and PoPSGE.
- Added 18 mods ("Prince of Persia Revisited", "Prince of Persia Guard Revolt", "Castle Jaffar", "Hidden Levels", "Jaffar's Rooms", "The Deserts of Persia", "The Evil Twin", "Princess of Persia", "Jaffar Not Forget 2 (The Temple of Terror)", "The Lost Bottle (Chapter 1)", "Impossible!", "PoP2 Tricknasium", "PoP2 Parkour", "Secrets of the Citadel", "Battle Royale", "Jaffar Is The King", "The Castle of War", "Ipank's Levels").
- Added savof (0.9).
- Added 2 trick videos.
- Added MININIM (0.9.2, 0.10).
- Added new apoplexy releases (2.7, 3.0 RC1, 3.0 RC2, 3.0 RC3, 3.0).
- Added a basic CusAsm tutorial.
- Added new SDLPoP releases (1.15, 1.16).
- Added new Pr1SnesLevEd releases (3 June 2015, 1 January 2016).
- Added new CusAsm releases (2.2.1, 2.2).
- Added a document that describes the special events that occur in PoP1 for SNES.
- Added a new NESPrincEd (1.2.2).
- Added version 1.1 of PoP1 for DOS.
- Added an updated PoP1 Copy Protection document.
- Added a simple overview of PoP1 for SNES passwords.
- Added a document that describes the regional differences between PoP1 for SNES releases.
- Added an updated PoP1 Special Events document.
- Added a new version of the PoP1 Guard Types document.
- Added sorting options to the main overview of Custom Levels.
Also, popot.org had its 5 year anniversary on February 5th.
- Added savefile cheater and PoPSGE.
- Added 18 mods ("Prince of Persia Revisited", "Prince of Persia Guard Revolt", "Castle Jaffar", "Hidden Levels", "Jaffar's Rooms", "The Deserts of Persia", "The Evil Twin", "Princess of Persia", "Jaffar Not Forget 2 (The Temple of Terror)", "The Lost Bottle (Chapter 1)", "Impossible!", "PoP2 Tricknasium", "PoP2 Parkour", "Secrets of the Citadel", "Battle Royale", "Jaffar Is The King", "The Castle of War", "Ipank's Levels").
- Added savof (0.9).
- Added 2 trick videos.
- Added MININIM (0.9.2, 0.10).
- Added new apoplexy releases (2.7, 3.0 RC1, 3.0 RC2, 3.0 RC3, 3.0).
- Added a basic CusAsm tutorial.
- Added new SDLPoP releases (1.15, 1.16).
- Added new Pr1SnesLevEd releases (3 June 2015, 1 January 2016).
- Added new CusAsm releases (2.2.1, 2.2).
- Added a document that describes the special events that occur in PoP1 for SNES.
- Added a new NESPrincEd (1.2.2).
- Added version 1.1 of PoP1 for DOS.
- Added an updated PoP1 Copy Protection document.
- Added a simple overview of PoP1 for SNES passwords.
- Added a document that describes the regional differences between PoP1 for SNES releases.
- Added an updated PoP1 Special Events document.
- Added a new version of the PoP1 Guard Types document.
- Added sorting options to the main overview of Custom Levels.
Also, popot.org had its 5 year anniversary on February 5th.
Re: popot.org
Maybe it would be good if we could search among the trick videos?
I have made a short description for each video that could be used for this.
I have made a short description for each video that could be used for this.
- Attachments
-
- trick.txt
- (5.15 KiB) Downloaded 165 times
Re: popot.org
I have added this:David wrote:Maybe it would be good if we could search among the trick videos?
I have made a short description for each video that could be used for this.
http://www.popot.org/documentation.php?doc=TricksSearch
Re: popot.org
I've added a Comics / Art page.
That section used to have "Walkthroughs", but I've added that minimal content to the end of the "Documentation" section.
That section used to have "Walkthroughs", but I've added that minimal content to the end of the "Documentation" section.
Re: popot.org
I'd say each should have a link to the page where it was originally posted (dA, blog, etc.) and/or to the post in the PoP videos / images topic where it appeared.Norbert wrote:I've added a Comics / Art page.
(The two can be the same, if it was made by a member of the forum.)
Re: popot.org
I've been thinking about, and I've considered several times, putting the popot.org website PHP code up on a repository website such as GitHub. (Similar to how, for example, SteamLUG shares its web code.) The main reasons for sharing the code would be that I'm mortal and that Total Pack relies (primarily) on popot.org's XML data generation. I haven't published the code so far because I think nobody here would read let alone (need to) modify the code, and it would make hacking the website easier. In theory more eyes could find and fix bugs, but in practice everyone's busy. Maybe a couple of years from now if it has reached a state of feature freeze, when things work and are unlikely to change any further, that might be a good time. Then a bunch of people could look through the code to get rid of potential security issues. Like, a one-time community code review of sorts.
Re: popot.org
Added a page that suggests a random mod and level:
http://www.popot.org/custom_levels.php?action=Random
http://www.popot.org/custom_levels.php?action=Random
Re: popot.org
Nice!Norbert wrote:Added a page that suggests a random mod and level:
http://www.popot.org/custom_levels.php?action=Random
Re: popot.org
I found a mistake: http://www.popot.org/custom_levels.php?action=Replays <-- This page has two links to localhost.
Re: popot.org
Thanks for reporting, I've fixed the links.David wrote:I found a mistake: http://www.popot.org/custom_levels.php?action=Replays <-- This page has two links to localhost.
Re: popot.org
The mods.xml now also contains information about replays.
Updates automatically.
Still on my TODO list is to add, per mod:
<s_executable_sdlpop>...</s_executable_sdlpop>
<s_executable_mininim>...</s_executable_mininim>
That's in addition to the already included:
<s_executable>...</s_executable>
That way both popot.org and Total Pack will be able to tell users whether a mod is a DOS mod, SDLPoP mod or MININIM mod, or any combination thereof. (Simple empty or not empty check.) And, of course, this allows Total Pack to launch native implementations without DOSBox. Slowly but surely we're getting there.
Updates automatically.
Still on my TODO list is to add, per mod:
<s_executable_sdlpop>...</s_executable_sdlpop>
<s_executable_mininim>...</s_executable_mininim>
That's in addition to the already included:
<s_executable>...</s_executable>
That way both popot.org and Total Pack will be able to tell users whether a mod is a DOS mod, SDLPoP mod or MININIM mod, or any combination thereof. (Simple empty or not empty check.) And, of course, this allows Total Pack to launch native implementations without DOSBox. Slowly but surely we're getting there.
Re: popot.org
This is now also done.Norbert wrote:Still on my TODO list is to add, per mod:
<s_executable_sdlpop>...</s_executable_sdlpop>
<s_executable_mininim>...</s_executable_mininim>
That's in addition to the already included:
<s_executable>...</s_executable>
That way both popot.org and Total Pack will be able to tell users whether a mod is a DOS mod, SDLPoP mod or MININIM mod, or any combination thereof. (Simple empty or not empty check.) And, of course, this allows Total Pack to launch native implementations without DOSBox. Slowly but surely we're getting there.
Both the mods.xml and the mods' pages.
See, for example, Secrets of the Citadel; the icons under the screenshots.
I will get in touch with starwindz.
Re: popot.org
Hi all,
first of all, this is a wonderful website!
Prince of Persia 1 is my favorite game, I played with it since I was a child and when I learned about the mods with custom levels I was so happy about this... many thanks for alll your work!
As Norbert suggested me, I would like to share a thought: when commenting the mods in the "Custom levels" sections of the website, would it be better to add something like "SPOILER ALERT:" before explaining some tricks or giving suggestions to complete the levels? I think it would be nice to prevent people from accidentally reading tricks they would like to discover by themselves :-) do you agree?
All the best,
Andrea
first of all, this is a wonderful website!
Prince of Persia 1 is my favorite game, I played with it since I was a child and when I learned about the mods with custom levels I was so happy about this... many thanks for alll your work!
As Norbert suggested me, I would like to share a thought: when commenting the mods in the "Custom levels" sections of the website, would it be better to add something like "SPOILER ALERT:" before explaining some tricks or giving suggestions to complete the levels? I think it would be nice to prevent people from accidentally reading tricks they would like to discover by themselves :-) do you agree?
All the best,
Andrea
Re: popot.org
I think maybe the option to use
could be added to create something similar to this forum's
I'm currently working on something else though, so it'll have to wait.
But I'll add it to my growing TODO list.
Code: Select all
[spoiler]secret[/spoiler]
Spoiler: show
But I'll add it to my growing TODO list.
Re: popot.org
Okay, I've decided I will release the popot.org source code in a couple of weeks.Norbert wrote:I've been thinking about, and I've considered several times, putting the popot.org website PHP code up on a repository website such as GitHub. (Similar to how, for example, SteamLUG shares its web code.) The main reasons for sharing the code would be that I'm mortal and that Total Pack relies (primarily) on popot.org's XML data generation. I haven't published the code so far because I think nobody here would read let alone (need to) modify the code, and it would make hacking the website easier. In theory more eyes could find and fix bugs, but in practice everyone's busy. Maybe a couple of years from now if it has reached a state of feature freeze, when things work and are unlikely to change any further, that might be a good time. Then a bunch of people could look through the code to get rid of potential security issues. Like, a one-time community code review of sorts.
Maybe on a repository website, maybe my personal website, I'm not sure yet.
Either way, it doesn't make sense for it not to be publicly available.
Especially now that, in addition to PoP1 Total Pack, poplaun also relies on its XML files.
The website popot.org simply shouldn't be an 'irreplaceable' SPOF.
I'll also include the SQL statements required to create the database tables.