ALT-N change it to some other keys (How)
ALT-N change it to some other keys (How)
In the past, David had help me on how to change the controls of Pop2 (viewtopic.php?f=76&t=4250)
I learned a lot from this and I thank David for helping me.
I learned how to convert the Scancode key to replace the Key assigned to the game.
I now need to know how to convert ALT-N for the game to some other key like SHIFT-P
I don't know how to convert this KEY combination using ALT & SHIFT (it only show in Scancode ALT = 38 & SHIFT = A2)
Here is what David showed me: http://kbdlayout.info/KBDUS/scancodes
This is what I see in the code:
seg000:030A dw offset key_alt_n
eg000:03CD ; ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
seg000:03CF align 2
seg000:03D0
seg000:03D0 key_alt_n: ; CODE XREF: check_keys+A7j
seg000:03D0 ; DATA XREF: check_keys+C8o
seg000:03D0 cmp current_level, 3
seg000:03D5 jle loc_3DE
seg000:03D7
seg000:03D7 loc_3D7:
seg000:03D7 cmp cheat_mode, 0
seg000:03DC jz loc_436
seg000:03DE
How to convert (ALT-????) or (SHIFT-????) ?
I never asked David how he came to finding out how to search this listed below.
(I am wondering if it's the same 80 3E ALT-VALUE 1D 00 (if I know the CONVERTED VALUE) & replaced it with a SHIFT-P (if I know the CONVERTED VALUE).
CONTROL Up
Search: 80 3E 55 1D 00
CONTROL Down
Search: 80 3E 5D 1D 00
CONTROL Left
Search: 80 3E 58 1D 00
CONTROL Right
Search: 80 3E 5A 1D 00
I am hoping that it's something simple to find out.
Thanks a lot again for the help (David)
I learned a lot from this and I thank David for helping me.
I learned how to convert the Scancode key to replace the Key assigned to the game.
I now need to know how to convert ALT-N for the game to some other key like SHIFT-P
I don't know how to convert this KEY combination using ALT & SHIFT (it only show in Scancode ALT = 38 & SHIFT = A2)
Here is what David showed me: http://kbdlayout.info/KBDUS/scancodes
This is what I see in the code:
seg000:030A dw offset key_alt_n
eg000:03CD ; ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ
seg000:03CF align 2
seg000:03D0
seg000:03D0 key_alt_n: ; CODE XREF: check_keys+A7j
seg000:03D0 ; DATA XREF: check_keys+C8o
seg000:03D0 cmp current_level, 3
seg000:03D5 jle loc_3DE
seg000:03D7
seg000:03D7 loc_3D7:
seg000:03D7 cmp cheat_mode, 0
seg000:03DC jz loc_436
seg000:03DE
How to convert (ALT-????) or (SHIFT-????) ?
I never asked David how he came to finding out how to search this listed below.
(I am wondering if it's the same 80 3E ALT-VALUE 1D 00 (if I know the CONVERTED VALUE) & replaced it with a SHIFT-P (if I know the CONVERTED VALUE).
CONTROL Up
Search: 80 3E 55 1D 00
CONTROL Down
Search: 80 3E 5D 1D 00
CONTROL Left
Search: 80 3E 58 1D 00
CONTROL Right
Search: 80 3E 5A 1D 00
I am hoping that it's something simple to find out.
Thanks a lot again for the help (David)
Re: ALT-N change it to some other keys (How)
I guess I was loking at an old source this I download a different one this is what i see in the same lines
seg000:03D0 key_alt_n: ; CODE XREF: check_keys+A7j
seg000:03D0 ; DATA XREF: check_keys+C8o
seg000:03D0 80 3E 18 0A 03 cmp current_level, 3
seg000:03D5 7E 07 jle loc_3DE
seg000:03D7 83 3E 42 11 00 cmp cheat_mode, 0
seg000:03DC 74 58 jz loc_436
From what I understand from the last request that David help me out on, I can see something similar to what I might be searching for
80 3E 18 0A 03 I think is what I might be searching for and replace the 18 with SOMETHING I need I am assuming that 18 is ALT-N
Now, if I am correct, how can I calculate SHIFT-anyletter or ALT-anyletter or even CTRL-anyletter ?
Is this Formula still the same ? 0xScancode+0x0D
Thanks for any help that anyone can provides me.
seg000:03D0 key_alt_n: ; CODE XREF: check_keys+A7j
seg000:03D0 ; DATA XREF: check_keys+C8o
seg000:03D0 80 3E 18 0A 03 cmp current_level, 3
seg000:03D5 7E 07 jle loc_3DE
seg000:03D7 83 3E 42 11 00 cmp cheat_mode, 0
seg000:03DC 74 58 jz loc_436
From what I understand from the last request that David help me out on, I can see something similar to what I might be searching for
80 3E 18 0A 03 I think is what I might be searching for and replace the 18 with SOMETHING I need I am assuming that 18 is ALT-N
Now, if I am correct, how can I calculate SHIFT-anyletter or ALT-anyletter or even CTRL-anyletter ?
Is this Formula still the same ? 0xScancode+0x0D
Thanks for any help that anyone can provides me.
Re: ALT-N change it to some other keys (How)
I guess I was ahead of myself.
I tried searching for 80 3E 18 0A 03 and 83 3E 42 11 00 and came up empty.
I search only 80 3E and tons shows....
Hopefully someone can shed a small or a big light for me. Thanks
I tried searching for 80 3E 18 0A 03 and 83 3E 42 11 00 and came up empty.
I search only 80 3E and tons shows....
Hopefully someone can shed a small or a big light for me. Thanks
Re: ALT-N change it to some other keys (How)
Sorry, I haven't posted the PoP2 1.1 disassembly yet.
This topic has only the disassemblies of PoP2 IR (Initial Release).
First of all, this is the code which checks for Alt+N along with some other keys is the following: (PoP2 v1.1)
The Alt+N key is checked in a rather different way than the arrow keys.
Instead of using an array of key states, the program reads a key code from the OS, and then branches around based on it.
This key code is not the same as the scancode, but for Alt+letter keys it's based on the scancode.
The code of Alt+N is 0x3100, where 0x31 is the scancode of N.
For letter keys by themselves or with shift, the key code is simply the ASCII code of the letter. (example: p = 0x70, Shift+P = 0x50)
The thing is, instead of explicitly comparing the key code with the code of each supported key,
the code is optimized, for example is subtracts values from the key code, shifts its bits, and uses jump tables.
So you can't just change 0x3100 or 0x31 to something else, because that number is not even in the EXE file!
(The numbers after the semicolons are not in the code, they are just comments.)
(The part in the spoiler is not important, I was just pondering what can we do with less-radical edits before I found the better solution.)
But there is a solution!
We overwrite all of the key-checking code (more than what I've shown above) with something that does the same but can be edited more easily.
At 0x2315 write: 3D 00 22 0F 84 D6 00 3D 00 13 0F 84 85 00 3D 1B 00 74 62 3D 20 00 74 67 3D 00 18 0F 84 82 00 3D 00 1E 0F 84 83 01 3D 00 1F 0F 84 98 00 3D 00 23 0F 84 C9 00 3D 00 24 0F 84 DA 00 3D 00 25 0F 84 D9 00 3D 00 26 0F 84 E0 00 3D 00 2F 0F 84 F9 00 3D 00 31 0F 84 FA 00 3D 00 32 0F 84 43 01 E9 56 01
This is the meaning of the new code:
(listing from NASM)
This does not yet change any key assignments.
To change them, you need to change the two bytes after one of the 0x3D bytes.
You can find a table of DOS key codes here for example: http://microvga.com/ansi-keycodes
Notes:
That table has the codes in decimal, while the code above contains them in hexadecimal, so you need to convert them appropriately.
If the code of the new key is a single number then write it into the first byte after 0x3D, and write 0x00 into the second byte. (3D nn 00)
If the code of the new key is two numbers (the first is always 0), then write them into two separate bytes after 0x3D. (3D 00 nn)
To change Alt+N to Shift+P for example, change 3D 00 31 to 3D 50 00.
(The table of DOS key codes contains these codes as 0;49 and 80.)
This topic has only the disassemblies of PoP2 IR (Initial Release).
First of all, this is the code which checks for Alt+N along with some other keys is the following: (PoP2 v1.1)
Code: Select all
seg000:034E loc_34E: ; CODE XREF: process_key+5F↑j
seg000:034E 2D 00 23 sub ax, 2300h ; The smallest key code checked in this section. (Alt+N: 0x3100 -> 0xE00)
seg000:0351 A8 FF test al, 0FFh ; Check lower byte.
seg000:0353 74 03 jz loc_358 ; If it's zero then continue below.
seg000:0355 E9 74 01 jmp end_switch ; Otherwise it's not a key code we care about.
seg000:0358 ; ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
seg000:0358
seg000:0358 loc_358: ; CODE XREF: process_key+95↑j
seg000:0358 B1 07 mov cl, 7 ; If the lower byte is zero then shifting right by 7 bits
seg000:035A D3 E8 shr ax, cl ; is the same as shifting right by 8 bits then left by 1 bit. (Alt+N: 0xE00 -> 0x1C)
seg000:035C 3D 1E 00 cmp ax, 1Eh ; Number of bytes in the jump table below, minus 2.
seg000:035F 76 03 jbe loc_364 ; If the code is within range then continue below.
seg000:0361 E9 68 01 jmp end_switch ; Otherwise it's not a key code we care about.
seg000:0364 ; ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
seg000:0364
seg000:0364 loc_364: ; CODE XREF: process_key+A1↑j
seg000:0364 93 xchg ax, bx
seg000:0365 2E FF A7 6A 03 jmp cs:off_36A[bx] ; Indirect jump using the jump table below. (Alt+N: 0x1C+0x36A=0x386)
seg000:0365 ; ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
seg000:036A 12 04 off_36A dw offset key_alt_h ; 0x23
seg000:036C 2A 04 dw offset key_alt_j ; 0x24
seg000:036E 30 04 dw offset key_alt_k ; 0x25
seg000:0370 3E 04 dw offset key_alt_l ; 0x26
seg000:0372 CC 04 dw offset end_switch ; 0x27
seg000:0374 CC 04 dw offset end_switch ; 0x28
seg000:0376 CC 04 dw offset end_switch ; 0x29
seg000:0378 CC 04 dw offset end_switch ; 0x2A
seg000:037A CC 04 dw offset end_switch ; 0x2B
seg000:037C CC 04 dw offset end_switch ; 0x2C
seg000:037E CC 04 dw offset end_switch ; 0x2D
seg000:0380 CC 04 dw offset end_switch ; 0x2E
seg000:0382 5E 04 dw offset key_alt_v ; 0x2F
seg000:0384 CC 04 dw offset end_switch ; 0x30
seg000:0386 66 04 dw offset key_alt_n ; 0x31
seg000:0388 B6 04 dw offset key_alt_m ; 0x32
seg000:038A ; ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦
Instead of using an array of key states, the program reads a key code from the OS, and then branches around based on it.
This key code is not the same as the scancode, but for Alt+letter keys it's based on the scancode.
The code of Alt+N is 0x3100, where 0x31 is the scancode of N.
For letter keys by themselves or with shift, the key code is simply the ASCII code of the letter. (example: p = 0x70, Shift+P = 0x50)
The thing is, instead of explicitly comparing the key code with the code of each supported key,
the code is optimized, for example is subtracts values from the key code, shifts its bits, and uses jump tables.
So you can't just change 0x3100 or 0x31 to something else, because that number is not even in the EXE file!
(The numbers after the semicolons are not in the code, they are just comments.)
(The part in the spoiler is not important, I was just pondering what can we do with less-radical edits before I found the better solution.)
Spoiler: show
But there is a solution!
We overwrite all of the key-checking code (more than what I've shown above) with something that does the same but can be edited more easily.
At 0x2315 write: 3D 00 22 0F 84 D6 00 3D 00 13 0F 84 85 00 3D 1B 00 74 62 3D 20 00 74 67 3D 00 18 0F 84 82 00 3D 00 1E 0F 84 83 01 3D 00 1F 0F 84 98 00 3D 00 23 0F 84 C9 00 3D 00 24 0F 84 DA 00 3D 00 25 0F 84 D9 00 3D 00 26 0F 84 E0 00 3D 00 2F 0F 84 F9 00 3D 00 31 0F 84 FA 00 3D 00 32 0F 84 43 01 E9 56 01
This is the meaning of the new code:
(listing from NASM)
Code: Select all
1 cpu 386
2
3 org 0
4 00000000 90<rept> times 0315h nop
5
6 00000315 3D0022 cmp ax,2200h ; Alt+G
7 00000318 0F84D600 je $$+03F2h
8
9 0000031C 3D0013 cmp ax,1300h ; Alt+R
10 0000031F 0F848500 je $$+03A8h
11
12 00000323 3D1B00 cmp ax,001Bh ; Esc
13 00000326 7462 je $$+038Ah
14
15 00000328 3D2000 cmp ax,0020h ; Space
16 0000032B 7467 je $$+0394h
17
18 0000032D 3D0018 cmp ax,1800h ; Alt+O
19 00000330 0F848200 je $$+03B6h
20
21 00000334 3D001E cmp ax,1E00h ; Alt+A
22 00000337 0F848301 je $$+04BEh
23
24 0000033B 3D001F cmp ax,1F00h ; Alt+S
25 0000033E 0F849800 je $$+03DAh
26
27 00000342 3D0023 cmp ax,2300h ; Alt+H
28 00000345 0F84C900 je $$+0412h
29
30 00000349 3D0024 cmp ax,2400h ; Alt+J
31 0000034C 0F84DA00 je $$+042Ah
32
33 00000350 3D0025 cmp ax,2500h ; Alt+K
34 00000353 0F84D900 je $$+0430h
35
36 00000357 3D0026 cmp ax,2600h ; Alt+L
37 0000035A 0F84E000 je $$+043Eh
38
39 0000035E 3D002F cmp ax,2F00h ; Alt+V
40 00000361 0F84F900 je $$+045Eh
41
42 00000365 3D0031 cmp ax,3100h ; Alt+N
43 00000368 0F84FA00 je $$+0466h
44
45 0000036C 3D0032 cmp ax,3200h ; Alt+M
46 0000036F 0F844301 je $$+04B6h
47
48 00000373 E95601 jmp $$+04CCh
49
50 00000376 90<rept> times ($$+038Ah-$) nop
To change them, you need to change the two bytes after one of the 0x3D bytes.
You can find a table of DOS key codes here for example: http://microvga.com/ansi-keycodes
Notes:
That table has the codes in decimal, while the code above contains them in hexadecimal, so you need to convert them appropriately.
If the code of the new key is a single number then write it into the first byte after 0x3D, and write 0x00 into the second byte. (3D nn 00)
If the code of the new key is two numbers (the first is always 0), then write them into two separate bytes after 0x3D. (3D 00 nn)
To change Alt+N to Shift+P for example, change 3D 00 31 to 3D 50 00.
(The table of DOS key codes contains these codes as 0;49 and 80.)
Re: ALT-N change it to some other keys (How)
Wow, thanks a million again David....
I would never had figure out
One of the reason why I am trying to learn how to change control of a, is this other game that same author of POP had made "Karateka"
I am gonna try to see if I can figure out how to change those default control to fit my Control Panel (Arcade Cabinet, Mame)
I love this 2 80's game and still play it.
I am going to try now what you have posted. I am sure it's gonna be 10000000000000% correct.
Ed
I would never had figure out
One of the reason why I am trying to learn how to change control of a, is this other game that same author of POP had made "Karateka"
I am gonna try to see if I can figure out how to change those default control to fit my Control Panel (Arcade Cabinet, Mame)
I love this 2 80's game and still play it.
I am going to try now what you have posted. I am sure it's gonna be 10000000000000% correct.
Ed
Re: ALT-N change it to some other keys (How)
Thanks a million David again.. It works
any yes, now the ALT-N had become SHIFT-P
In regular GAme mode, it will skip up to the 3rd level (i think) and then it stops but in activating the cheat yippeeyahoo, it will continue all the way to the end and cycles.
How can I achieve this in regular game mode ? (no cheat enabled).
Thanks,
Ed
any yes, now the ALT-N had become SHIFT-P
In regular GAme mode, it will skip up to the 3rd level (i think) and then it stops but in activating the cheat yippeeyahoo, it will continue all the way to the end and cycles.
How can I achieve this in regular game mode ? (no cheat enabled).
Thanks,
Ed
Re: ALT-N change it to some other keys (How)
I had a thought and again I'm wrong... replace K with F9.. but no go .
I look for the K (cause this is the button in cheat to kill all guard) 80 3E 32 1D 00 and replace with and F9 key (chance 32 to 50) so that way it won't be press accidentally on one of the Control Panel Button (only regular letters are used in my Control Panel and no F-Keys used at all).
I am now guessing that when CHEAT is enabled, it is "checked in a rather different way" like ALT SHIFT CTRL.
Thanks again for any help.
I look for the K (cause this is the button in cheat to kill all guard) 80 3E 32 1D 00 and replace with and F9 key (chance 32 to 50) so that way it won't be press accidentally on one of the Control Panel Button (only regular letters are used in my Control Panel and no F-Keys used at all).
I am now guessing that when CHEAT is enabled, it is "checked in a rather different way" like ALT SHIFT CTRL.
Thanks again for any help.
Re: ALT-N change it to some other keys (How)
if it's just easier to make the ALT-N (which is now SHIFT-P) to skip all levels without enabling yippeeyahoo, then I don't have to worry about the K kill guard with cheat on.
Thanks.
Thanks.
Re: ALT-N change it to some other keys (How)
Enable unlimited level skip outside cheat mode: (PoP2 v1.1)
Search: 83 3E C2 10 00 74 58
Change: 74 58 to 90 90
(Needed for wrap around)
Search: 83 3E C2 10 00 74 08
Change: 74 08 to 90 90
(Don't reduce time to 15 minutes)
Search: 83 3E C2 10 00 75 13
Change: 75 13 to EB 13
This hack changes the following part of the code:
Code: Select all
seg000:0466 key_alt_n:
seg000:0466
seg000:0466 80 3E 98 09 03 cmp current_level, 3
seg000:046B 7E 07 jle loc_474
seg000:046D 83 3E C2 10 00 cmp cheat_mode, 0
seg000:0472 74 58 jz end_switch ; <-- change to NOP
seg000:0474
seg000:0474 loc_474:
seg000:0474 80 3E 98 09 0E cmp current_level, 14
seg000:0479 75 0F jnz loc_48A
seg000:047B 83 3E C2 10 00 cmp cheat_mode, 0
seg000:0480 74 08 jz loc_48A ; <-- change to NOP
seg000:0482 C7 06 EC 5C 01 00 mov next_level, 1
seg000:0488 EB 22 jmp short loc_4AC
seg000:048A ; ───────────────────────────────────────────────────────────────────────────
seg000:048A
seg000:048A loc_48A:
seg000:048A
seg000:048A A0 98 09 mov al, current_level
seg000:048D 98 cbw
seg000:048E 40 inc ax
seg000:048F A3 EC 5C mov next_level, ax
seg000:0492 83 3E C2 10 00 cmp cheat_mode, 0
seg000:0497 75 13 jnz loc_4AC ; <-- change to JMP
seg000:0499 83 3E D2 5C 0F cmp minutes_left, 15
seg000:049E 7E 0C jle loc_4AC
seg000:04A0 C7 06 D2 5C 0F 00 mov minutes_left, 15
seg000:04A6 C7 06 EA 5C CF 02 mov ticks_left, 719
seg000:04AC
seg000:04AC loc_4AC:
seg000:04AC
seg000:04AC 2B C0 sub ax, ax
seg000:04AE 50 push ax
seg000:04AF 9A D2 83 29 11 call sub_19662
seg000:04B4 EB 16 jmp short end_switch
seg000:04B6 ; ───────────────────────────────────────────────────────────────────────────
Re: ALT-N change it to some other keys (How)
You can find some keys used by Karateka in KARATEKA.EXE starting at offset 0x71C2 (assuming we have the same version of the game).Thenasty wrote: ↑August 8th, 2020, 9:57 pm One of the reason why I am trying to learn how to change control of a, is this other game that same author of POP had made "Karateka"
I am gonna try to see if I can figure out how to change those default control to fit my Control Panel (Arcade Cabinet, Mame)
The keys are, in order:
q = punch high
a = punch mid
z = punch low
w = kick high
s = kick mid
x = kick low
4 = left
6 = right
space = toggle fighting mode
b = bow
0 = (unknown)
Do you also want to change some keys not listed here?
Re: ALT-N change it to some other keys (How)
Thanks for the update on Pop2. I going to try it after I type this.
For Karateka
The 4 & 6 are basically ARROWS left right (don't need. I'll use the Arrows Left/Right)
the only thing needs changing are:
b = bow
q = punch high
a = punch mid
z = punch low
w = kick high
s = kick mid
x = kick low
spacebar change into Enter
CTRL Q (Quit) changing it to ESC
Thanks a million.
With this Pandemic, I been out of work since March and nothing to do. This learning hacking (changin controls to a game) is keeping me busy.
Thank again.
For Karateka
The 4 & 6 are basically ARROWS left right (don't need. I'll use the Arrows Left/Right)
the only thing needs changing are:
b = bow
q = punch high
a = punch mid
z = punch low
w = kick high
s = kick mid
x = kick low
spacebar change into Enter
CTRL Q (Quit) changing it to ESC
Thanks a million.
With this Pandemic, I been out of work since March and nothing to do. This learning hacking (changin controls to a game) is keeping me busy.
Thank again.
Re: ALT-N change it to some other keys (How)
0x71c2 - 71D5 showS
71 61 7A 77 73 78 34 36 20 62 30 2E 69 6E 64 00 2E 64 61 74
then bunch of 00000000000
71 61 7A 77 73 78 34 36 20 62 30 2E 69 6E 64 00 2E 64 61 74
then bunch of 00000000000
Re: ALT-N change it to some other keys (How)
Hi David,
The wrap around code, Thanks for giving me that for learning.
I actually did not use but it's there for my learning, Thanks
83 3E C2 10 00 74 08
How can I make this code to stop at the Last level where the Prince is Standing on top of the Tower? This way I still have to play the Last level and beat Jaffar.
83 3E C2 10 00 74 58
Thanks.
The wrap around code, Thanks for giving me that for learning.
I actually did not use but it's there for my learning, Thanks
83 3E C2 10 00 74 08
How can I make this code to stop at the Last level where the Prince is Standing on top of the Tower? This way I still have to play the Last level and beat Jaffar.
83 3E C2 10 00 74 58
Thanks.
Re: ALT-N change it to some other keys (How)
I think i got Karateka figure out...
using what you gave me here http://microvga.com/ansi-keycodes
I going to try all and see if I'm right
using what you gave me here http://microvga.com/ansi-keycodes
I going to try all and see if I'm right
Re: ALT-N change it to some other keys (How)
one thing i notice in the Chart http://microvga.com/ansi-keycodes
is that it did not include the Spacebar but I figure it is 32 into hex is 0x20
I don't see CTRL-Q (0x11) in the code so i can change it to Esc (0x1B)
Thanks David.
is that it did not include the Spacebar but I figure it is 32 into hex is 0x20
I don't see CTRL-Q (0x11) in the code so i can change it to Esc (0x1B)
Thanks David.