Arabic text in PoP2 background

Second part of the best game ever made.
Post Reply
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5746
Joined: April 9th, 2009, 10:58 pm

Arabic text in PoP2 background

Post by Norbert »

One of the background images of PoP2 contains Arabic text.

Image
(mirror)

Someone on IRC explained the text to me.
It's a reference to the book ...

Image
(mirror)

... كتاب ألف ليلة وليلة‎ (a.k.a. One Thousand and One Nights).

كتاب = book
1000 = الف
ليلة = night
و = and

(I've been trying to get that '1000 = arabic' as 'arabic = 1000' for 10 minutes, but without success. :P)
User avatar
musa
Vizier
Vizier
Posts: 112
Joined: March 27th, 2011, 2:06 pm
Location: Nairobi, Kenya

Re: Arabic text in PoP2 background

Post by musa »

Google translator says it's Book of One Thousand and One Night.
-- Michael, the boy who makes Shaw's Nightmare.
Visit here to download Shaw's Nightmare: http://shawsnightmare.ucoz.com
David
The Prince of Persia
The Prince of Persia
Posts: 2850
Joined: December 11th, 2008, 9:48 pm
Location: Hungary

Re: Arabic text in PoP2 background

Post by David »

I remember there was a topic about this on PoPUW.
Norbert wrote:(I've been trying to get that '1000 = arabic' as 'arabic = 1000' for 10 minutes, but without success. :P)
Ah, the wonders of the Unicode Bidirectional Algorithm... :)

I found the solution:
[LRO][RLE]الف[PDF] = 1000[PDF]
‭‫الف‬ = 1000‬
or: (Explicit Directional Isolates were introduced only in Unicode 6.3.0 - at the end of September)
[RLI]الف[PDI] = 1000
⁧الف⁩ = 1000
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5746
Joined: April 9th, 2009, 10:58 pm

Re: Arabic text in PoP2 background

Post by Norbert »

David wrote:I found the solution:
[LRO][RLE]الف[PDF] = 1000[PDF]
‭‫الف‬ = 1000‬
or: (Explicit Directional Isolates were introduced only in Unicode 6.3.0 - at the end of September)
[RLI]الف[PDI] = 1000
⁧الف⁩ = 1000
Nice. :D
Post Reply