PoP1 Game Boy (Color) format documentation

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David
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PoP1 Game Boy (Color) format documentation

Post by David » December 4th, 2016, 3:54 pm

Here is what I could figure out about the formats so far: http://www.princed.org/wiki/Game_Boy_format

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Norbert
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Re: PoP1 Game Boy (Color) format documentation

Post by Norbert » December 4th, 2016, 6:30 pm

Thanks for creating that article.

David
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Re: PoP1 Game Boy (Color) format documentation

Post by David » February 4th, 2017, 12:44 pm

http://www.princed.org/wiki/Game_Boy_format wrote: There is an unused sprite group with map offset = 0x3B444, tiles offset = 0x3B523. It seems to show a pile of bones becoming a guard!?
Here is the picture:
skeleton_guard.png
skeleton_guard.png (790 Bytes) Viewed 94 times

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