When I reach place marked red on level 5, game is freeze.
My OS: Debian 8/ Bunsenlabs Distro.
Here screens:
MININIM 0.10, possibly bug?
Re: MININIM 0.10, possibly bug?
I could replicate (confirm) this issue, just now.
It also happens in other, similar locations, where the prince jumps close to a left-wall that is next to a 'non-existing' room.
For example, the sword room in level 1.
This issue might be related to an x-offset of the prince (or his hands) moving inside a 'non-existing' room.
MININIM 0.10 is not the latest version though.
I can't test the latest version. Maybe you can, Blackeen.
(For me, the Windows version crashes in Wine, and the GNU/Linux version cannot be compiled.)
Re: MININIM 0.10, possibly bug?
OK. I check it soon as possible.Norbert wrote: ↑April 17th, 2018, 6:51 pmI could replicate (confirm) this issue, just now.
It also happens in other, similar locations, where the prince jumps close to a left-wall that is next to a 'non-existing' room.
For example, the sword room in level 1.
This issue might be related to an x-offset of the prince (or his hands) moving inside a 'non-existing' room.
MININIM 0.10 is not the latest version though.
I can't test the latest version. Maybe you can, Blackeen.
(For me, the Windows version crashes in Wine, and the GNU/Linux version cannot be compiled.)
Re: MININIM 0.10, possibly bug?
I checked MININIM 201701122309 release, with some compile sex (specific humor).
Game is comliled, but at start - mininim says - not found liballegro.
I install liballegro-dev, thru original debian mirrors... and it's started.
Bug seen by me not reply. But I see wide screen game (more than 1 screen area at once). Is it normal?
Game is comliled, but at start - mininim says - not found liballegro.
I install liballegro-dev, thru original debian mirrors... and it's started.
Bug seen by me not reply. But I see wide screen game (more than 1 screen area at once). Is it normal?
Re: MININIM 0.10, possibly bug?
OK, thanks!