allow_triggering_any_tile bug?

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Norbert
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allow_triggering_any_tile bug?

Postby Norbert » February 13th, 2017, 2:08 am

I'm trying Battle Hardened: Nazaam's Revolt with SDLPoP 1.17.

Changed a couple of SDLPoP.ini settings, including:
start_minutes_left = 80
start_hitp = 4
allow_triggering_any_tile = true

Plus, under [Level 1]:
level_type = 1

The raise button in the starting room of level 1 points to a closed chomper.
But it doesn't open when I move the prince onto the button...

The chomper opens when I use the DOS executable.

[Edit: Also doesn't work when I use the mods/0000169/ route with a modified mods/0000169/mod.ini.]

David
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Re: allow_triggering_any_tile bug?

Postby David » February 19th, 2017, 11:41 am

Norbert wrote:The raise button in the starting room of level 1 points to a closed chomper.
But it doesn't open when I move the prince onto the button...


It seems the allow_triggering_any_tile feature was added incorrectly:
Only tiles with modifier = 0 can be triggered.
And a stuck closed chomper is not such a tile.

Fixed: https://github.com/NagyD/SDLPoP/commit/ ... a82b95ed9e

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Norbert
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Re: allow_triggering_any_tile bug?

Postby Norbert » February 19th, 2017, 3:34 pm

David wrote:Fixed


Thanks.


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