PoP1-Total Pack: New version development

A user-friendly interface for downloading, tweaking and playing mods.
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Jakim
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Jakim »

Sure, it's just a free thought. Good luck!
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starwindz
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

I have opened 'Trello board' for new total pack development. https://trello.com/b/wIveigp7/prince-of ... total-pack
All the development will be recorded and updated into this board. If you are interested in it, please sign in and send a PM. I will add you as the board member. You can add and update the do to list.

https://trello.com/b/wIveigp7/prince-of ... total-pack
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

* New screenshots of total pack 3 (Custom graphics selection: Dungeon and Palace)

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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

* New screenshots: Character graphics selection

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Jakim
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Jakim »

I think you can save a large amount of space by this feature. Since many mods use the same graphic files, there is no need to keep unused copies. I know, I know, you have a lot to do anyways :). I really appreciate your work, I can help with the translation EN->PL.
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Jakim wrote:I think you can save a large amount of space by this feature. Since many mods use the same graphic files, there is no need to keep unused copies. I know, I know, you have a lot to do anyways :). I really appreciate your work, I can help with the translation EN->PL.
Thanks for your comments! Your help would be needed for the language translation after the stable version release. :)
As you can see, new total pack is currently being recreated and does not use the old source code which has low performance. And development concept is 'Simple and Straightforward'!
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Screenshots of WINE test on Ubuntu:
Please see the attached screenshots. Total pack 3.0 runs fine on Ubuntu. I think it also runs perfectly on Mac via WINE.
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Norbert
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Norbert »

Looks good. When you start the program, does it check whether new or updated mods are available?
I guess it would be nice if it would check the mods.xml of the mirror selected in the options to see if there are new or updated mods.
I've added an old mod today and will add another old mod tomorrow, I'm wondering whether your program notices that. :)
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Norbert wrote:Looks good. When you start the program, does it check whether new or updated mods are available?
I guess it would be nice if it would check the mods.xml of the mirror selected in the options to see if there are new or updated mods.
I've added an old mod today and will add another old mod tomorrow, I'm wondering whether your program notices that. :)
Not yet. But the feature of mods.xml update check will be added in the first beta version. :)
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

New screenshots of total pack 3.0: Levelset update via mirror site, Automatic WDA patch, Random tournament update and others.
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Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Norbert »

It appears to improve quickly; you're really working hard on it.
Nice work. :)
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Re: PoP1-Total Pack: New version development

Post by starwindz »

Total pack 3.0 Beta 1 will be released on September 13, 2013. Until then lots of screenshots will be posted on this topic. :)
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Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part I)
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Last edited by starwindz on September 8th, 2013, 8:17 am, edited 1 time in total.
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Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part II)
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05_menu_3.png
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Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part III)
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