PoP1-Total Pack: New version development

A user-friendly interface for downloading, tweaking and playing mods.
User avatar
Jakim
Beylerbey
Beylerbey
Posts: 55
Joined: March 5th, 2011, 2:27 pm
Location: Poland
Contact:

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Jakim »

Sure, it's just a free thought. Good luck!
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

I have opened 'Trello board' for new total pack development. https://trello.com/b/wIveigp7/prince-of ... total-pack
All the development will be recorded and updated into this board. If you are interested in it, please sign in and send a PM. I will add you as the board member. You can add and update the do to list.

https://trello.com/b/wIveigp7/prince-of ... total-pack
Image
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

* New screenshots of total pack 3 (Custom graphics selection: Dungeon and Palace)

Image

Image
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

* New screenshots: Character graphics selection

Image

Image
User avatar
Jakim
Beylerbey
Beylerbey
Posts: 55
Joined: March 5th, 2011, 2:27 pm
Location: Poland
Contact:

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Jakim »

I think you can save a large amount of space by this feature. Since many mods use the same graphic files, there is no need to keep unused copies. I know, I know, you have a lot to do anyways :). I really appreciate your work, I can help with the translation EN->PL.
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Jakim wrote:I think you can save a large amount of space by this feature. Since many mods use the same graphic files, there is no need to keep unused copies. I know, I know, you have a lot to do anyways :). I really appreciate your work, I can help with the translation EN->PL.
Thanks for your comments! Your help would be needed for the language translation after the stable version release. :)
As you can see, new total pack is currently being recreated and does not use the old source code which has low performance. And development concept is 'Simple and Straightforward'!
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Screenshots of WINE test on Ubuntu:
Please see the attached screenshots. Total pack 3.0 runs fine on Ubuntu. I think it also runs perfectly on Mac via WINE.
Attachments
Screenshot from 2013-08-27 061751.png
Screenshot from 2013-08-27 055011.png
Screenshot from 2013-08-27 054817.png
Screenshot from 2013-08-27 054538.png
Screenshot from 2013-08-27 054523.png
Screenshot from 2013-08-27 054506.png
Screenshot from 2013-08-27 054443.png
Screenshot from 2013-08-27 054345.png
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5760
Joined: April 9th, 2009, 10:58 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Norbert »

Looks good. When you start the program, does it check whether new or updated mods are available?
I guess it would be nice if it would check the mods.xml of the mirror selected in the options to see if there are new or updated mods.
I've added an old mod today and will add another old mod tomorrow, I'm wondering whether your program notices that. :)
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

Norbert wrote:Looks good. When you start the program, does it check whether new or updated mods are available?
I guess it would be nice if it would check the mods.xml of the mirror selected in the options to see if there are new or updated mods.
I've added an old mod today and will add another old mod tomorrow, I'm wondering whether your program notices that. :)
Not yet. But the feature of mods.xml update check will be added in the first beta version. :)
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by starwindz »

New screenshots of total pack 3.0: Levelset update via mirror site, Automatic WDA patch, Random tournament update and others.
Attachments
00.png
00.png (17.73 KiB) Viewed 5147 times
01.png
02.png
02.png
03.png
04.png
05.png
06.png
User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 5760
Joined: April 9th, 2009, 10:58 pm

Re: PoP1-Total Pack: Dev News (2013.08.09)

Post by Norbert »

It appears to improve quickly; you're really working hard on it.
Nice work. :)
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: New version development

Post by starwindz »

Total pack 3.0 Beta 1 will be released on September 13, 2013. Until then lots of screenshots will be posted on this topic. :)
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part I)
Attachments
13_option_8.png
14_option_9.png
15_about.png
16_play.png
Screenshot from 2013-09-08 144124.png
Screenshot from 2013-09-08 144431.png
Screenshot from 2013-09-08 144451.png
Screenshot from 2013-09-08 144516.png
Screenshot from 2013-09-08 144545.png
Screenshot from 2013-09-08 144610.png
Last edited by starwindz on September 8th, 2013, 8:17 am, edited 1 time in total.
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part II)
Attachments
05_menu_3.png
06_ogv.png
07_search.png
08_option_1.png
08_option_2.png
08_option_3.png
09_option_4.png
10_option_5.png
11_option_6.png
12_option_7.png
User avatar
starwindz
Sultan
Sultan
Posts: 133
Joined: March 8th, 2009, 4:48 pm

Re: PoP1-Total Pack: New version development

Post by starwindz »

Previews of total pack 3.0: Beta 1 (Part III)
Attachments
00_main.png
01_comments.png
02_hall_of_fame.png
03_menu_1.png
04_menu_2.png
Post Reply