Guard Settings
Posted: November 21st, 2015, 10:58 am
[Edit: I've edited this post several times.]
After some hours of tinkering, I'm left with this question: does the skill setting even do anything?
David, in the SNES table here you could add "Demo" as the header for the last column.
This is the outdated stuff I wrote first:
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I think the Guards->Settings... dialog box should be split into two dialog boxes. Maybe I'm wrong, but I think you made a mistake here when you gave Bfa ("blueface") his own column. In reality Bfa shares skill 1 with Ske ("skel"). I'm guessing this is because things like a "strike probability" are not attached to guard types but to guard skills. In other words, when I change a green guard to skill 10, the guard settings dialog box should present me with the "strike probability" settings of the red guard; or, to be more precise, with the guard settings related to skill 10.
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After some hours of tinkering, I'm left with this question: does the skill setting even do anything?
David, in the SNES table here you could add "Demo" as the header for the last column.
This is the outdated stuff I wrote first:
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I think the Guards->Settings... dialog box should be split into two dialog boxes. Maybe I'm wrong, but I think you made a mistake here when you gave Bfa ("blueface") his own column. In reality Bfa shares skill 1 with Ske ("skel"). I'm guessing this is because things like a "strike probability" are not attached to guard types but to guard skills. In other words, when I change a green guard to skill 10, the guard settings dialog box should present me with the "strike probability" settings of the red guard; or, to be more precise, with the guard settings related to skill 10.
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