GabrielJohn wrote:I have tried every number to set the Event for the Exit Door, but none of them work (or, at least, they don't work for me).
You need to set the Room and Position textboxes under the Event dropdown list. (Click on the open switch first!)
(I wanted to write "do the same thing as for the gates", but then I noticed that the gates are at the same place as on the original levels.)
I also see that some backgrounds are animated on level 2.
I guess it's not intended. Click on one of those backgrounds and set the animation group to 0. (It's between the four tile lists.)
GabrielJohn wrote:Golden Skeletons Never Die
This is not really a problem for me, because the skeletons kill the kid much often than the kid could kill a skeleton.
I usually switch places and run away, if that's possible.
Some graphics problems:
On level 2 and 3, walls look like (wooden) floors. (Yes, I see the stone in the way, but it's dark. The floor is more visible.)
On level 4, at some places, there are floors without floor graphics, or floor graphics without an actual floor.