Prince of Persia Editing Problems
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- Efendi
- Posts: 11
- Joined: June 11th, 2014, 4:31 am
Prince of Persia Editing Problems
Dear Princed users, my name is GabrielJohn. I recently been using the program Pr1SnesLevEd to create my own Prince of Persia ROMHack (later going to be named Prince of Persia: Journey to Freedom) for the Super Nintendo. By the time I was done Level 3 (mostly), I noticed a few recurring problems that I wish to address to you all. If anyone knows how to fix these Problems, I would be happy to know so I can continue on in my editing...
1) The Structure Around the Entrance and Exit Doors: You walk on the tile with part of the Door Structure...and you fall through the Floor.
2) The Exit Door Open Switch Doesn't Work: Even though I clearly pressed the Open Switch to open the Exit Door, the Exit would not open
3) I have to fight every enemy (in this case, Golden Skeletons) even after they are dead.
1) The Structure Around the Entrance and Exit Doors: You walk on the tile with part of the Door Structure...and you fall through the Floor.
2) The Exit Door Open Switch Doesn't Work: Even though I clearly pressed the Open Switch to open the Exit Door, the Exit would not open
3) I have to fight every enemy (in this case, Golden Skeletons) even after they are dead.
Re: Prince of Persia Editing Problems
Did you check the "floor" checkbox on those tiles?GabrielJohn wrote:1) The Structure Around the Entrance and Exit Doors: You walk on the tile with part of the Door Structure...and you fall through the Floor.
Also, enabling "Mode -> Floors and Walls" could be helpful.
Did you set the door event of the button to point to the exit door?GabrielJohn wrote:2) The Exit Door Open Switch Doesn't Work: Even though I clearly pressed the Open Switch to open the Exit Door, the Exit would not open
I just tried it: I put a Golden Skeleton on level 1. I killed it, then I left the room and entered it again. The skeleton was still "dead", but the hitpoints were shown and the kid drew his sword.GabrielJohn wrote:3) I have to fight every enemy (in this case, Golden Skeletons) even after they are dead.
I also tried this with the original golden skeleton on level 12, and the same happened.
If I leave the room again, and enter again, then the skeleton is back to life, as if I never hurt him.
Is this what you mean?
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- golden_skeleton_bug.png (18.64 KiB) Viewed 10070 times
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- Efendi
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- Joined: June 11th, 2014, 4:31 am
Re: Prince of Persia Editing Problems
1. Falling Through the Floor: I am pretty sure I checked the Mode --> Floors
2. Exit Door won't open: I moved the Exit Door to a Different Position in the room, so it was marked at 00,00,00. I think I marked it down for the Original game numbers.
3. Skeleton Continuous Battling: Yeah, that is what I am talking about. I don't know how to fix it.
I have a video showing these problems I have been having, but I don't think I can post it to the fourm
2. Exit Door won't open: I moved the Exit Door to a Different Position in the room, so it was marked at 00,00,00. I think I marked it down for the Original game numbers.
3. Skeleton Continuous Battling: Yeah, that is what I am talking about. I don't know how to fix it.
I have a video showing these problems I have been having, but I don't think I can post it to the fourm
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: Prince of Persia Editing Problems
I think that for the floor tile you must check if not checked "wall". Also for the door you must use door events different from 00, and open door is recommended to have assigned to that event.
For the skeletons dont know a solution, change if for silver, or kill it trough a trap...
For the skeletons dont know a solution, change if for silver, or kill it trough a trap...
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
Re: Prince of Persia Editing Problems
Could you please attach your level (edited ROM image) to your next post? Then I (and others) could look at your problems.
Or, you could upload it to some other site and post the link here.
But I think it's enough if you upload the level, so we could try it ourselves.
If it's not too big, you can attach it to your post. If the upload form complains about the file type, you may need to ZIP it first.GabrielJohn wrote:I have a video showing these problems I have been having, but I don't think I can post it to the fourm
Or, you could upload it to some other site and post the link here.
But I think it's enough if you upload the level, so we could try it ourselves.
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- Efendi
- Posts: 11
- Joined: June 11th, 2014, 4:31 am
Re: Prince of Persia Editing Problems
It's not too bad now. I got the Structure Problem fixed, the Exit Door still wont open, and there is nothing I can do about the Golden Skeleton Issue. I will try to upload the level for you.
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: Prince of Persia Editing Problems
Yes, you can upload the level by exporting it and after that, attach it to your forum post...
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
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- Efendi
- Posts: 11
- Joined: June 11th, 2014, 4:31 am
Re: Prince of Persia Editing Problems
Okay...Thank You. Another thing that's...well...not really a problem, but something I was hoping to change. How do you change the Palette Color of the Prince for each level. Its really been bothering me trying to figure it out...and yes, I will have the level posted eventually.
Re: Prince of Persia Editing Problems
It is possible to change colors of the kid at "Graphics -> Edit sprites palette...", but that changes the colors everywhere.
Is this what you want, or do you want different colors for different levels?
Is this what you want, or do you want different colors for different levels?
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- Efendi
- Posts: 11
- Joined: June 11th, 2014, 4:31 am
Re: Prince of Persia Editing Problems
I was hoping to have a Different Color Palette for the Prince that matches each Backdrop. For example, Levels 1,2,3 in my Hack are the Red Dungeons (Background for Levels 10,11,12 in the Original Game), so the Prince would be Red Color. Levels 4,5,6 in my Hack (Levels 1,2,3 in the Original Game) are the Blue Dungeons, so the Prince would be Blue. This is what I want. The only time I want the Prince to stay his Default/Original Colors is for Levels 19,20
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- Calif
- Posts: 553
- Joined: August 27th, 2011, 2:04 am
Re: Prince of Persia Editing Problems
The sprites for the game are managed for all levels, for princed and for the guards...
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame
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- Efendi
- Posts: 11
- Joined: June 11th, 2014, 4:31 am
Re: Prince of Persia Editing Problems
The following few posts are going to be the 3 Levels whose Exit Door wont open. Here is Level 2.
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- LEVEL 2.zip
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- Efendi
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Re: Prince of Persia Editing Problems
Level 3
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- LEVEL 3.zip
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- Efendi
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Re: Prince of Persia Editing Problems
and Level 4
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- LEVEL 4.zip
- (913 Bytes) Downloaded 163 times
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- Calif
- Posts: 553
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Re: Prince of Persia Editing Problems
What you want to do with these levels??GabrielJohn wrote:and Level 4
Check my Prince in C# https://github.com/salvadorc17/Prince-Monogame