Added level 1. [Edit: And 6 and 11.]
You will be able to play back my recording with SDLPoP 1.17, once 1.17 is released.
For me personally, these levels are too large (24 rooms) to record.
Because of the randomness of guards, plus in general all the mistakes I'm bound to make.
Then if something fails in the 22nd or so room, that's just too painful.
I will also record the shorter levels 6 and 11, but not the other levels.
[Edit: I have also added the replays of 6 and 11.]
Level 1 is all right.
Sometimes rooms feel a little empty action-wise, such as in rooms 11 and 18.
Twisted Ideas (SDLPoP)
Re: Twisted Ideas (SDLPoP)
In response to talpa's post here:
viewtopic.php?f=73&p=20630#p20630
(About one of the puzzles in level 4)
viewtopic.php?f=73&p=20630#p20630
(About one of the puzzles in level 4)
I recorded an SDLPoP replay: (Can be played with the 1.17RC version, or using the latest source code from GitHub)talpa wrote:Can you make a video and upload it? I think you found an alternate way of getting through, if you check my walkthrough I suspect it's different.
Here's how I got the first life potion in level 7: I managed to get the second one as well now:talpa wrote:Level 7, can you explain better, maybe also make a video?
I don't remember a life potion, you should be able to get one only by travelling back the "spike room" (as in level 3 but reverse order). Maybe you can get two life potions and I am forgotting one? If so, maybe I should change the presentation sentences in popot.
I suggest you to try passing the spike room, I can't comment anymore this level without spoilering