Hmm, I'll check if I have one (or can make one) as there were a few other changes I did between those changes. I'm also waiting if there's a solution to this.badnest wrote: ↑July 16th, 2021, 3:16 am To be quite honest this (shared hit star/life meter palette) is one change I'm not too fond of. In my opinion it doesn't make sense in the context of the console's richer color palette. I don't think it looks very good, and if you're gonna go as far as to emulate the color limitations of the DOS version then you might as well use 6 color sprite palettes (please don't do this). That's just me though.
What I can say so far from what I've seen, you've done an impressive job with the intro modifications and syncing it up with the music. It's amazing, really. The new music (or sometimes lack of) also sounds great. Looking forward to playing more.
I'm adapting to SNES what is on the DOS as much as possible (of course is not a copy-paste or 1:1, but an adaptation). Hopefully it'll be sorted out.
I'm happy you liked the new music and intro changes.