New Mod "Sunshine Remix"

Are you creating new levels/mods for SNES or did you finish your work? Tell us here!

Moderator: English Moderator Team

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

New Mod "Sunshine Remix"

Postby elveskz » January 12th, 2017, 1:57 pm

I've always been a fan of this classic, and so I decided to create my own mod.
The mod does not have very strong changes, all colors have been modified, including the demo level and the nineteen level have different colors. I decided to use the Japanese version because the torture chamber is very important in this mod. Each of the levels have been altered very carefully in keeping with the original characteristics of each. It has a moderate challenge. The guards were trained to make the battles more interesting. The time to complete the game is 60 Minutes. The mod starts with 2 pots of life and you collect 4 others during the game, the most secret and most important of them is level 1, careful not to leave it behind. That's all, I hope you like it. Any bug let me know that I will make the corrections !!
Credits to my friends David and Maiquel.

Download Link: Updated V.5.3 (Challenge takes the first Potion at level 1)
http://www.mediafire.com/file/1c1zqxvwg ... lveskz.rar



Images:
Image
Image
Image



Trailer:
Last edited by elveskz on January 14th, 2017, 3:53 pm, edited 2 times in total.

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 2939
Joined: April 9th, 2009, 10:58 pm
Contact:

Re: New Mod "Sunshine Remix"

Postby Norbert » January 13th, 2017, 1:31 am

I tried level 1. It's interesting. Nice location for the sword.
I was able to obtain the life potion and finish the level.

Spoiler: show
I may have skipped a section, though.
It's possible to use dead guards as dead weight on buttons, e.g. to keep gates open.
If this is not your intended solution, you could add, for example, a crusher between the guard and button.

salvadorc17
Calif
Calif
Posts: 461
Joined: August 27th, 2011, 2:04 am

Re: New Mod "Sunshine Remix"

Postby salvadorc17 » January 13th, 2017, 9:41 pm

The mod seems interesting, the firts dungeon colors are pretty, in level 1 cant find the button to open the door to get to the sword room, youre using some extra hacking for door switchs? Also which are the japanese version differences, apart of the torture room..

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 2939
Joined: April 9th, 2009, 10:58 pm
Contact:

Re: New Mod "Sunshine Remix"

Postby Norbert » January 13th, 2017, 10:40 pm

salvadorc17 wrote:Also which are the japanese version differences, apart of the torture room..


See this document.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » January 14th, 2017, 3:41 pm

salvadorc17 wrote:The mod seems interesting, the firts dungeon colors are pretty, in level 1 cant find the button to open the door to get to the sword room, youre using some extra hacking for door switchs? Also which are the japanese version differences, apart of the torture room..



Thanks For play. There is a floor that opens the door next to a potion of poisoning.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » January 14th, 2017, 3:48 pm

Norbert wrote:
salvadorc17 wrote:Also which are the japanese version differences, apart of the torture room..


See this document.


Very important these document, for future projects. Thank you!! I just knew these: Some religious symbols at level 19 have also been removed. The password section has different symbols with + and !

Image
Last edited by elveskz on January 14th, 2017, 4:09 pm, edited 1 time in total.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » January 14th, 2017, 3:55 pm

Norbert wrote:I tried level 1. It's interesting. Nice location for the sword.
I was able to obtain the life potion and finish the level.

Spoiler: show
I may have skipped a section, though.
It's possible to use dead guards as dead weight on buttons, e.g. to keep gates open.
If this is not your intended solution, you could add, for example, a crusher between the guard and button.


The Level 1 was updated, and the challenge of potion 1 also, I thought the previous version was very easy. Try this new version 5.3

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » January 16th, 2017, 7:07 pm

New Update revealing the secret door that leads to the special room to get the First potion on level 1: http://www.mediafire.com/file/5y6gs8r8f ... lveskz.rar

salvadorc17
Calif
Calif
Posts: 461
Joined: August 27th, 2011, 2:04 am

Re: New Mod "Sunshine Remix"

Postby salvadorc17 » January 17th, 2017, 9:49 pm

elveskz wrote:New Update revealing the secret door that leads to the special room to get the First potion on level 1: http://www.mediafire.com/file/5y6gs8r8f ... lveskz.rar


Why so many fixes on that level, also you need to check in some cases, there are broken links to unused vanilla rooms. Will be better to clean those.

User avatar
Norbert
The Prince of Persia
The Prince of Persia
Posts: 2939
Joined: April 9th, 2009, 10:58 pm
Contact:

Re: New Mod "Sunshine Remix"

Postby Norbert » January 18th, 2017, 3:43 pm

salvadorc17 wrote:[...], there are broken links to unused vanilla rooms. Will be better to clean those.


This is why I suggested to David this (post at the bottom), it could help modders notice broken links.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » January 19th, 2017, 3:32 am

salvadorc17 wrote:
elveskz wrote:New Update revealing the secret door that leads to the special room to get the First potion on level 1: http://www.mediafire.com/file/5y6gs8r8f ... lveskz.rar


Why so many fixes on that level, also you need to check in some cases, there are broken links to unused vanilla rooms. Will be better to clean those.


This is my favorite Level, so I want it to be very well crafted, with no mistakes! It was practically impossible to get the first potion without seeing the secret door closing, I made the correction, I'm also adjusting the total time, based on my best time. I finished the Mod with 4 min. remaining, so I'm making some fixes to adjust the time.
I want to know how to clean the unused rooms and also how to remove the life marker of a guard, like the immortal skeletons, I'm also having problems in the first color of the Background the color that is on the edges of the screen, when Prince suffers a damage It returns to black, I did not find where the palette is that changes that color.
I would also like to know how to change the life of Prince's shadow, it starts with 3 lives, and as in that Prince mod starts with two, I would like to make the correction as well.
Thank you all for the tips.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » February 2nd, 2017, 9:43 pm


salvadorc17
Calif
Calif
Posts: 461
Joined: August 27th, 2011, 2:04 am

Re: New Mod "Sunshine Remix"

Postby salvadorc17 » February 5th, 2017, 9:35 pm



Original colors version is also good, i think only whats still left are some missing room links to unchaged ones in level 2,3 and maybe others.

User avatar
elveskz
Sheikh
Sheikh
Posts: 22
Joined: January 6th, 2017, 9:01 pm

Re: New Mod "Sunshine Remix"

Postby elveskz » March 6th, 2017, 10:28 pm

Ultimate and final version 6.4 with bug fixes and new challenges adjusted, thanks to all who helped me. It is very worth to finish this mod, it has very elaborate challenges, it took me a lot of time, days, weeks to finish, and I was very happy with the result. Thank you all!!

Link to version 6.4 final

Http://www.mediafire.com/file/xd2wotw4f ... al_6.4.rar


Return to “New Levels and Mods For SNES”

Who is online

Users browsing this forum: No registered users and 1 guest