SNES Mod : The lost Bottle ( Chapter 1 )

Are you creating new levels/mods for SNES or did you finish your work? Tell us here!

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elveskz
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by elveskz » January 18th, 2017, 2:36 pm

spartacus735 wrote:You need the trick number 1 for pass this door , http://www.popot.org/documentation.php?doc=Tricks#1

Also , do you like the mod ?

Good luck and have fun !
This mod is fantastic, did not know this trick, I'll try this one. Many thanks for the mod and the tip. Be sure to check the update of my mod "Sunshine", which has a series of improvements. Download at the end of Topic.

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spartacus735
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by spartacus735 » August 15th, 2017, 3:39 pm

http://i.imgur.com/NcQB9Wd.png

Still working on it ! Also, I have some problem with my forum account so don't worried if i'm inactive this time. I will come back soon.

I will probably change my mod ( 10 levels ) to 20 levelsets and add some extra hack. Some levels will be very different from the other version.
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NITM-T
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by NITM-T » August 16th, 2017, 12:11 am

Good to see you again, man! I'm waiting for the day when you'll finish your mod. I'm curious. Have you fix those sprite problems with young Jaffar? The first part was made with hex editor, but there are 3 problems yet like, when we go up or down or when he dies like you show us before. If you already made this, could you help me, please? My new mod will have that too, but only if is possible with hex editor like the first part.
Or course that I said before that I do not want boring people with these things since I'm a amateur on hack stuff, but since you're working on that, I thought that you could help us with this besides Kaslghnoon.
May the Moon light your path and together, we will open the way at Grand Clock.

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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by salvadorc17 » August 18th, 2017, 10:22 pm

spartacus735 wrote:http://i.imgur.com/NcQB9Wd.png

Still working on it ! Also, I have some problem with my forum account so don't worried if i'm inactive this time. I will come back soon.

I will probably change my mod ( 10 levels ) to 20 levelsets and add some extra hack. Some levels will be very different from the other version.
Good to see you working on this again, hope you can do complete levelset.

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spartacus735
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by spartacus735 » August 31st, 2017, 4:53 pm

http://puu.sh/xo7P4/f0ae41f5ba.png

I have a question for the community , do you think the color shades represent a sunrise ?
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by NITM-T » September 1st, 2017, 1:17 am

For me, yes. I liked. Nice work!
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salvadorc17
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Re: SNES Mod : The lost Bottle ( Chapter 1 )

Post by salvadorc17 » September 1st, 2017, 10:11 pm

spartacus735 wrote:http://puu.sh/xo7P4/f0ae41f5ba.png

I have a question for the community , do you think the color shades represent a sunrise ?
Yes really good, whats the purpose of it?

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