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SNES Mod : The lost Bottle ( Chapter 1 )
Posted: August 28th, 2015, 10:14 pm
by spartacus735
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: August 30th, 2015, 9:55 pm
by salvadorc17
Tested firts 3 levels and no problems, also i like the grey style pallete for that dungeon, can you please do the pallete tutorial, is really needed!
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: August 31st, 2015, 2:18 am
by spartacus735
salvadorc17 wrote:Tested firts 3 levels and no problems, also i like the grey style pallete for that dungeon, can you please do the pallete tutorial, is really needed!
Sure
.
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 3rd, 2015, 9:33 pm
by salvadorc17
Played level 4 and 5, no problems and the blue pallete is pretty, some areas are hard becuase good number of traps. The rooms 3 4 and 5 are unreachable in level 5???
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 4th, 2015, 12:02 am
by spartacus735
They're reachable ) The hardest part of level 5 is not that haha
Good luck
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 4th, 2015, 9:52 pm
by salvadorc17
Yes i played, but havent found way to reach it, skipped by pass, after i got surprised, you have to fight the monster in level 6!!, and there are flames, i cant get pass that boss, (the hardest for me)
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 5th, 2015, 12:36 am
by spartacus735
How can you fight the guard before pass the corridor ( room 3 4 5 ) ? What sort of pass do you use ?
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 5th, 2015, 6:24 pm
by Kaslghnoon
Hi. Your into sequence appears to be broken. If you wish to jump the third screen forward to the menu, please make the following changes:
x18033 to $4C
x18034 to $F0
x18035 to $9B
If you wish to loop the intro, please make these changes:
x18033 to $4C
x18034 to $42
x18035 to $80
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 5th, 2015, 7:55 pm
by spartacus735
THANK YOU SO MUCH ! I spent a lot of time to search how to fix that !
Anyway, do you like the mod ?
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 5th, 2015, 8:13 pm
by spartacus735
THE LOST BOTTLE CHAPTER 1 VERSION 1.1 :
http://www.mediafire.com/download/1i3zd ... le_1.1.smc
( Intro improvement )
PS : Norbert or David can you please update my First post with this link please ?
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 5th, 2015, 9:15 pm
by salvadorc17
spartacus735 wrote:How can you fight the guard before pass the corridor ( room 3 4 5 ) ? What sort of pass do you use ?
Hey, i said i was not able to complete that level 5 becuase dont font the room 3 switch, after used password for next level 6, also im got my stucked becuase im not so good to fight monster, but after a lot of tries complete it, then there are only 6 levels in this chapter??
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 6th, 2015, 1:29 am
by Kaslghnoon
You're welcome. I was getting ready to play your mod but unfortunately I discovered that the D-pad on my SNES controller does not work
I use my SNES controller (adapted to USB-A) to play PoP DOS and SNES mods, I don't play games using keyboard.
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 6th, 2015, 3:24 am
by spartacus735
salvadorc17 wrote:spartacus735 wrote:How can you fight the guard before pass the corridor ( room 3 4 5 ) ? What sort of pass do you use ?
Hey, i said i was not able to complete that level 5 becuase dont font the room 3 switch, after used password for next level 6, also im got my stucked becuase im not so good to fight monster, but after a lot of tries complete it, then there are only 6 levels in this chapter??
Nope , my mod have 10 levels
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 6th, 2015, 12:44 pm
by Norbert
spartacus735 wrote:PS : Norbert or David can you please update my First post with this link please ?
I've updated the link in your first post.
Re: SNES Mod : The lost Bottle ( Chapter 1 )
Posted: September 6th, 2015, 10:29 pm
by salvadorc17
Nope , my mod have 10 levels
Ok, the level 7 does not have so much sense, so much rooms repeated and seem level feels emtpy with no guards..