4DPlayer wrote: ↑May 25th, 2019, 5:39 pm
And if I set the black guard to level 4 skill, he will become an orange guard.
I tried that now, but the guard stays black in the game (and swirly in Apoplexy).
Ah. I see. For some reason it comes like that when you copy room 6. It only happens sometimes. Usually he stays as the black guard. I’ll be posting my mod here soon, so you’ll get a chance to see it for yourself.
4DPlayer wrote: ↑May 25th, 2019, 8:31 pm
Ah. I see. For some reason it comes like that when you copy room 6. It only happens sometimes. Usually he stays as the black guard.
I tried copy-pasting room 6 with the black guard, but all the new guards stay black.
4DPlayer wrote: ↑May 29th, 2019, 2:47 am
Update.
They all become orange after you restart level 6 a large number of times.
:/
I figured out that you're probably talking about level 6 or your mod.
Your level 6 has an orange guard in room 17.
If you meet a non-black guard then all black guards will become that color.
I think I've mentioned this before, but I forgot to repeat it in this topic.
David wrote: ↑June 1st, 2019, 6:50 pm
I figured out that you're probably talking about level 6 or your mod.
Your level 6 has an orange guard in room 17.
If you meet a non-black guard then all black guards will become that color.
I think I've mentioned this before, but I forgot to repeat it in this topic.
4DPlayer wrote: ↑July 2nd, 2019, 5:04 amI wonder....in broken rooms, can you reset the level to delete broken rooms?
Or are they permanent once they are saved?
The Broken room link wiki article has an example image with red markings.
The markings on the right show that room 2 has 19 on its right, and 19 has 2 on its left; not broken.
The markings on the left show broken room links, e.g. room 5 has room 5 to its left.
You simply need to fix what is impossible in real life.
Room 22 has room 5 to its right, so change room 5 to have 22 on its left.
Et cetera.
4DPlayer wrote: ↑July 2nd, 2019, 5:04 amI wonder....in broken rooms, can you reset the level to delete broken rooms?
Or are they permanent once they are saved?
The Broken room link wiki article has an example image with red markings.
The markings on the right show that room 2 has 19 on its right, and 19 has 2 on its left; not broken.
The markings on the left show broken room links, e.g. room 5 has room 5 to its left.
You simply need to fix what is impossible in real life.
Room 22 has room 5 to its right, so change room 5 to have 22 on its left.
Et cetera.