apoplexy v2.5.1 released

Windows and Linux editor of PoP1 (for DOS and SNES) and PoP2 (for DOS).

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Norbert
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apoplexy v2.5.1 released

Post by Norbert » September 13th, 2014, 7:11 pm

I've just released version 2.5.1 of apoplexy.

The GNU/Linux version is available here.
[Edit: and...] The Windows version can be downloaded here.

This is just an in-between release, the next version will have new features.

Changes since the last version:
* Changed PoP2's "spawn if guard(s) alive" to "prince row".

David
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Re: apoplexy v2.5.1 released

Post by David » September 14th, 2014, 10:06 am

Here is the Windows port.
To make the zip smaller, I deleted the png folder, and didn't include the games.
The DLLs are included.

I see you also added a greyed "die os: Y/N" setting. I guess it's the "Guards falling out of the screen"?
(And you also added a check for SSE.)
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apoplexy-2.5.1-win32-no-images.zip
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Norbert
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Re: apoplexy v2.5.1 released

Post by Norbert » September 14th, 2014, 11:32 am

David wrote:Here is the Windows port.
Thanks! I've also added a link to the full Windows package to the first post of this thread.

Yes, what you write is correct.
For now I just wanted to have that prince row issue out of the way so I can take all the time I want to work on new features without feeling rushed to get that PoP2 fix out the door.

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