Yo there...
Hope Popuw.com will rest in peace.
Anyway, it's really great news a pop dedicated site is still living.
I assure you it's a great feeling to see the same good old users again.
Remember me ? I used to create some alternate gfx that were included in Starwindz's total pack (That's ok if u don't.).
My question is the following :
Does anyone know in which dat file i can find the chopper+blood graphics/palette ?
Thanks in advance =].
*****
"Human corruption is deeply genetic..." - the_mad_joob
Back after a long time...
Re: Back after a long time...
Moved. Also, welcome back!
Re: Back after a long time...
The graphics is in vdungeon.dat/vpalace.dat, resources 1314-1323.the_mad_joob wrote:Does anyone know in which dat file i can find the chopper+blood graphics/palette ?
They're monochrome images and only the fixed version of PR can extract them:
http://www.freeweb.hu/princepersia/en/pr_fix_dl.htm
The color is palette entry 12.
Altough palette entries from 0 to 15 come from the hard-coded palette in the EXE file, entries 6 and 12 are overwritten by the game at run-time.
Re: Back after a long time...
Hi David!David wrote:They're monochrome images and only the fixed version of PR can extract them:
http://www.freeweb.hu/princepersia/en/pr_fix_dl.htm
My PR Executor uses the fixed version of PR. I built the PR.DLL with MinGW exporting all the functions using the source code available at your page. 8-)
Re: Back after a long time...
welcome back.