Search found 118 matches
- May 3rd, 2015, 4:54 pm
- Forum: For SNES
- Topic: New Mod: Hell of a Palace
- Replies: 31
- Views: 25732
Re: New Mod: Hell of a Palace
You are welcome!
- May 3rd, 2015, 11:39 am
- Forum: Off-Topic
- Topic: "This" or "That"?
- Replies: 107
- Views: 32192
Re: "This" or "That"?
Windows 1.0. Windows 8 is so boring.
DOS or SNES?
DOS or SNES?
- May 3rd, 2015, 11:31 am
- Forum: Off-Topic
- Topic: Word Abbreviation Game
- Replies: 99
- Views: 33220
Re: Word Abbreviation Game
Soldiers Plagued Internal Rebellions In Town
RUMBLE
RUMBLE
- May 3rd, 2015, 11:01 am
- Forum: For DOS
- Topic: The Tricky Tower [New Mod]
- Replies: 4
- Views: 4226
Re: The Tricky Tower [New Mod]
Great! A new mod! I'll try it when it comes in Total-Pack!
Great work, robert!
Edit: There are a lot of timing issues. I have managed to complete level 1.
I think you meant 'crash'.robert wrote:You can't save your position, if you do that, whenever you try to load it the game will crush.
Great work, robert!
Edit: There are a lot of timing issues. I have managed to complete level 1.
- April 30th, 2015, 6:31 am
- Forum: Walkthrough Videos
- Topic: Jaffar Not Forget
- Replies: 18
- Views: 4037
Re: Jaffar Not Forget
Where's level 5?
Anyway, good work, yaqxsw.
Anyway, good work, yaqxsw.
- April 27th, 2015, 7:48 am
- Forum: For SNES
- Topic: New Mod: Hell of a Palace
- Replies: 31
- Views: 25732
New Mod: Hell of a Palace
Hello! With a lot of effort, here is my new mod! http://www.mediafire.com/convkey/5640/w6c32y34za2l0h4zg.jpg Download here: Hell_of_Palace.zip . Note: I have chosen the music for each level randomly. So, I recommend you play your own music while playing this game. Special Thanks To: David, for that ...
- April 27th, 2015, 7:31 am
- Forum: Off-Topic
- Topic: The "Happy Birthday" topic
- Replies: 141
- Views: 56470
Re: The "Happy Birthday" topic
Happy Birthday, Veke.
- April 27th, 2015, 7:24 am
- Forum: Other Remakes and Ports
- Topic: Some HTML5 games based on PoP
- Replies: 17
- Views: 8811
Re: Some HTML5 games based on PoP
I found that: * On level 0, i.e. The Demo Level, At the second room, when I tried to grab the ledge, the prince grabs another floor, two tiles to the left of it! http://www.mediafire.com/convkey/3895/oa4giy9dcar84b4zg.jpg * The prince cannot be killed. Spikes won't work. No fall damage. * Loose floo...
- April 27th, 2015, 6:47 am
- Forum: Power Playing
- Topic: Everything you should know before doing a speedrun
- Replies: 2
- Views: 9187
Re: Everything you should know before doing a speedrun
I didn't know of that!Jakim wrote:12a
It's tempting to get rid of loose tile in the certain moment
-Image-
but normal way is slightly faster, see the comparisons section.
- April 27th, 2015, 5:33 am
- Forum: Princed Resources (PR)
- Topic: Adding new frames to .dat files
- Replies: 5
- Views: 4881
Re: Adding new frames to .dat files
Great!David wrote:The first byte of the palette (res750.pal.more) tells how many images are loaded.
Edit: But I ran into a problem:
When a loose tile fell on the prince's head, I lost control of him until he was hit by the shadow. (See the video below).
prince_003.zip
Help?
- April 25th, 2015, 5:52 am
- Forum: Princed Resources (PR)
- Topic: Adding new frames to .dat files
- Replies: 5
- Views: 4881
Adding new frames to .dat files
Hello, is there a way to add death frames to skel.dat and shadow.dat (res779.bmp to res784.bmp)? Even after adding these lines to the resources.xml, It doesn't work: <folder index="pop1" name="binary" file="skel.dat" path="skel" palette="750"> <item ...
- April 24th, 2015, 4:44 pm
- Forum: Introductions
- Topic: Hi to All!
- Replies: 3
- Views: 7017
Re: Hi to All!
Thank You!
Edit: It worked!
Is it necessary to type ' ä ' as ' %C3%A4 ' in a url?
Edit: It worked!
Is it necessary to type ' ä ' as ' %C3%A4 ' in a url?
- April 24th, 2015, 9:08 am
- Forum: Introductions
- Topic: Hi to All!
- Replies: 3
- Views: 7017