Search found 1115 matches

by mk1995
August 1st, 2012, 8:42 pm
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

So the first contest would have only full length levels, other than that, no rules of what levels should be like. Sounds good. I think you missed it again. Prog's idea was to have "full-length" levels every second contest with 4 room levels, no guards levels, and SNES mods put inbetween i...
by mk1995
August 1st, 2012, 8:10 pm
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

I'm with programmer on the different kinds of contests. Maybe we could have one of each (normal levels, 4 room levels, no guards, SNES mods) for every quarter of the year. It would appeal to me more than having it like normal levels -- 4 room levels -- normal levels -- no guards -- normal levels -- ...
by mk1995
July 30th, 2012, 8:44 pm
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

Norbert wrote:I was also thinking that the official rules should probably contain a link to this thread in the last ("ADVICE") section.
Well, it's definitely advice on how to create better levels, so go for it.
by mk1995
July 29th, 2012, 10:03 pm
Forum: For DOS
Topic: My third levelset
Replies: 8
Views: 1861

Re: My third levelset

Ugh, FINE. I've reuploaded it, so check the first post's link again.
by mk1995
July 29th, 2012, 11:01 am
Forum: Off-Topic
Topic: Word Association
Replies: 331
Views: 61919

Re: Word Association

Letters
by mk1995
July 29th, 2012, 10:52 am
Forum: For DOS
Topic: My third levelset
Replies: 8
Views: 1861

Re: My third levelset

Hey mk1995, that 2shared.com link is no longer valid. Can you re-upload it somewhere? I don't know. When I first uploaded it, it kinda faded into obscurity with nobody caring about it much, so I don't see the point. By the way, do you think you will finish these two? :P http://forum.princed.org/vie...
by mk1995
July 27th, 2012, 10:36 am
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

Norbert wrote:]By the way, so... do you want to be a juror? :)
Eh, why not? I haven't been very active when it comes to making new levels, but as a juror, I need only play others' mods as opposed to making any myself, so that's no issue.
by mk1995
July 26th, 2012, 11:56 am
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

I'm alright with the first draft. But the contests should only take two months each. It'd suck if we barely got any sort of break. I've talked with poirot and we think semi-permanent jurors instead of permanent could be interesting, so 6 semi-permanent jurors in total who would alternate between con...
by mk1995
July 26th, 2012, 11:41 am
Forum: Prince of Persia 1 for DOS
Topic: PoP1 for DOS font?
Replies: 3
Views: 1961

Re: PoP1 for DOS font?

I believe Avril Harrison was responsible for the title screen art, and only that. Still, if you can find the address of any of Joslyn or St. Louis, go for it. Mail them. And in any case, make sure you drop Mechner an e-mail, too.
by mk1995
July 25th, 2012, 10:16 am
Forum: Princed Resources (PR)
Topic: Documentation (Changing Prince of Persia 1 Images)
Replies: 11
Views: 10477

Re: Documentation (Changing Prince of Persia 1 Images)

Norbert wrote:Image
Now I'm still wondering how exactly he managed to change the window in Level 12 to a balcony.
by mk1995
July 21st, 2012, 11:19 am
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

I'd say only DOS PoP1. Seconded. Some levels in PoP2 are flat-out uneditable (Levels 1, 2 and 14) because they use fullscreen images per room, and the ruins' background modifiers are impossible to figure out. PoP3D is even further out of the question, as you can't edit a lot of stuff there. The tex...
by mk1995
July 16th, 2012, 4:08 pm
Forum: Introductions
Topic: Introducing myself
Replies: 5
Views: 3605

Re: Introducing myself

Well, there's Eagle-Head Priest 97, who's about 14 by now, I reckon. Otherwise, the closest to our age would be Veke and Balanced (both are currently 17). The rest of the community is about in their 20s/30s.
by mk1995
July 16th, 2012, 5:45 am
Forum: Introductions
Topic: Introducing myself
Replies: 5
Views: 3605

Re: Introducing myself

We used to have a PoP fan from Brazil here, but he was a jerk. He went around, always demanding to be made a moderator, threatening to withhold self-written programs (particularly a PoP1 level editor that was a complete rip-off of RoomShaker, except for maybe that it allowed odd room linking), and g...
by mk1995
July 9th, 2012, 6:10 am
Forum: PoP1 Quarterly Modding Contest
Topic: General Discussion
Replies: 92
Views: 66419

Re: project/idea: modding competition

Considering the (for the current circumstances) low amount of possible participants, we should either lay off from using teams altogether, or put them in groups of only two at most. Otherwise we won't have enough entries. If the amount of participants increases, we can also increase the amount of ma...
by mk1995
June 29th, 2012, 10:50 am
Forum: apoplexy
Topic: How to Odd room linking in apoplexy ?!
Replies: 5
Views: 4052

Re: How to Odd room linking in apoplexy ?!

Seems no one really felt like mailing you... :roll: