Search found 133 matches

by starwindz
March 15th, 2017, 3:51 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Please help me regarding the development of 'Preview feature of custom graphics and levels'. This feature would be added in the next update of Total pack. (Like this attachment #1) 1. Objective - For this feature, 10 x 3 tiles of the each room of the level should be drawn by some kind of sprite imag...
by starwindz
March 12th, 2017, 3:26 am
Forum: Other Tools & Hex Editing
Topic: PoP 1 Sprites Conversion Tool
Replies: 18
Views: 12146

Re: PoP 1 Sprites Conversion Tool

Thank yo so much for your kind and quick comment! :)

My intention is to make some kind of preview feature for each PoP1 mod in the Total Pack 4.0.
Please refer 4th screenshot of this link, viewtopic.php?f=123&t=3085&p=21010#p21010
by starwindz
March 12th, 2017, 3:23 am
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Screenshots of Mod Maker's concept program for new feature of Total Pack 4.0. Currently it is at very primitive stage.
Editing resources and levels would be done by external software and techniques.
by starwindz
March 12th, 2017, 3:07 am
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

salvadorc17 wrote:
starwindz wrote: 3. Add extentive feature
3-1. PoP1-SNES

How do you plan to add support for snes levels testing, will use some custom emulator, also any level conversion??
Currently my plan is just 'run snes mod directly with snes emulator such as snes9x'. No level conversion...
by starwindz
March 11th, 2017, 9:36 pm
Forum: Other Tools & Hex Editing
Topic: PoP 1 Sprites Conversion Tool
Replies: 18
Views: 12146

Re: PoP 1 Sprites Conversion Tool

Thank you very much for your great tool, SpritesConversionTool! :) I have two questions and request for your work. 1. Can I include your tool(including modified version) to the next version of Total Pack? 2. Could you please explain the detailed algorithm of following two functions? I would like to ...
by starwindz
March 10th, 2017, 12:36 am
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

malvivio wrote:is it possible to introduce the chance to choose between original standard sound and soundblaster in 4.0?
"Original standard sound" means "PC Speaker sound"? This feature is already included in the to-do-list. :)
by starwindz
March 8th, 2017, 1:01 am
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

It's nice to see you're actively working on it. :) I have a suggestion: Maybe in future packages include a changelog text file, for example ChangeLog.txt. In it, you can include all notable changes made for each version, such as bug fixes, new features, etc. You could chronologically order it. Here...
by starwindz
March 7th, 2017, 2:39 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Total Pack 4.0-pre1 has been released. https://drive.google.com/file/d/0Bw07W8HoarkhMnI4WGxPbkllNXM/view?usp=sharing * To-do-list for Ver.4.0 (2017.03.07) [Done] 1. Make some mods run properly 1-1. [Done] Mod 0000141 (King of persia: Direct run of Windows batch file) 1-2. [Done] Mod 0000153 (Secrets...
by starwindz
March 5th, 2017, 4:47 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Actually, even packed (as a ZIP) apoplexy for Windows is, like, 27MB. I'm not sure what your plan is with it, but including it in Total Pack would substantially increase the Total Pack package size... That is right. I have to re-consider this plan since the size of total pack would be substantially...
by starwindz
March 5th, 2017, 4:45 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

@kj-5349
The idea about regarding 'individually changing each character DAT' is quite a good but it is very time-consuming...
Regarding MIDI sound setting for DOSBox, I will check it out.
by starwindz
March 5th, 2017, 1:42 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Norbert,
Could you please make win32 version of Apoplexy? I would like to use this tool for making the user-created-levelset manager. (A frontend for levelset creation and testing) Thank you.
by starwindz
March 5th, 2017, 1:33 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

To-do-list for Ver.4.0 (2017.03.05) 1. Make some mods run properly 1-1. Mod 0000141 (King of persia: Direct run of Windows batch file) 1-2. Mod 0000153 (Secrets of Citadel: Direct run of SDLPoP.exe) 2. Add custom graphics (Dungeon, Palace, Character) 2-1. Mod 0000156 (Princess of persia) 3. Add new ...
by starwindz
March 5th, 2017, 1:31 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

Most of mods can be running via SDLPoP under Total Pack environment. If your idea is to allow users to launch all mods with an SDLPoP you include in Total Pack, that will cause problems. There are two reasons this will cause problems: - 1. SDLPoP mods can be customized in various ways. For example,...
by starwindz
March 4th, 2017, 6:17 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

4.00 will support SDLPoP launching feature such as an attached screenshot. Most of mods can be running via SDLPoP under Total Pack environment. Currently the dev is at very primitive stage. :)
(The mod of this screenshot is 'Random Tournament mod'.)
by starwindz
March 4th, 2017, 6:03 pm
Forum: Total Pack
Topic: PoP1-Total Pack: New version development
Replies: 180
Views: 90882

Re: PoP1-Total Pack: New version development

To-do-list for Ver.4.00 development now announced. If you have some comments, please let me know them. Thank you. ================================================== To-do-list for Ver.4.00-pre1 (2017.03.05) * Status headers [W]: Working now [A]: Awaiting for next work [V]: Done [-]: Considering addi...