Search found 1504 matches

by David
December 9th, 2017, 4:09 pm
Forum: Prince of Persia 1 for DOS
Topic: Names of the levels
Replies: 15
Views: 1262

Re: Names of the levels

Still a bit strange to keep the level name like that through. End-users didn't get to see the level names anyway, or at least not in the game. Plus, it's interesting that he writes made on and not finished on. Maybe it took just one day? Or, more likely, he forgot that it took more days? I tried to...
by David
December 9th, 2017, 3:17 pm
Forum: General Stuff
Topic: Forum spam
Replies: 16
Views: 241

Re: Forum spam

EDIT: By the way, it seems that the user profile page does not show whether the user is banned. The PoPUW forum had a separate "rank" for this, called "I have been permanently banned". :) I found a little difference that shows if a user is banned: profiles of banned users don't show the "send PM" l...
by David
December 8th, 2017, 9:38 pm
Forum: Prince of Persia 1 - Other
Topic: (Atari ST) PoP saved game editor
Replies: 13
Views: 23

Re: (Atari ST) PoP saved game editor

David, maybe split this thread in two? Done. Everything in this folder http://www.mirari.fr/file/browse?f=714&u=506 I tried the disk image from "Prince Of Persia + Loader.zip" in the STeem emulator. So, I see this is a tool to start PoP (Atari ST version) on any level with any number of hitpoints. ...
by David
December 8th, 2017, 6:54 pm
Forum: SDLPoP
Topic: Settings window
Replies: 16
Views: 598

Re: Settings window

Actually, any key exits the menu, except the arrows and enter. Yeah... this is probably not good behaviour, because it may be unexpected to suddenly have the menu close because you hit a random key. For now, I changed it so that only keys with the Ctrl modifier (e.g., Ctrl+R) get through. And I add...
by David
December 3rd, 2017, 11:56 pm
Forum: Prince of Persia 1 for DOS
Topic: Prince of Persia with new sounds
Replies: 8
Views: 59

Re: Prince of Persia with new sounds

Moved posts to a new topic.

There is a similar video here: https://www.youtube.com/watch?v=zd3V-fDD3M8
by David
December 3rd, 2017, 11:43 pm
Forum: SDLPoP
Topic: Settings window
Replies: 16
Views: 598

Re: Settings window

Use 4:3 aspect ratio Use integer scaling I like how these instantly take effect. Escape also exits the pause menu (the original behaviour to advance the game by only one frame is disabled for now). Actually, any key exits the menu, except the arrows and enter. The way you handle the mouse coordinat...
by David
December 3rd, 2017, 10:26 pm
Forum: Other Remakes and Ports
Topic: Apple II port to BBC Master computer
Replies: 9
Views: 182

Re: Apple II port to BBC Master computer

Thanks for the answers! This means that the background list has bust its limit so I need to increase this value. But the game doesn't crash when I enter the starting room from left or right. Why is it different when entering from the top? I want to say thank you again for your help playtesting the g...
by David
November 25th, 2017, 5:45 pm
Forum: General Stuff
Topic: Forum spam
Replies: 16
Views: 241

Re: Forum spam

Falcury wrote:
November 24th, 2017, 11:09 am
Interestingly, the majority of recent spammers have Indian IP addresses.
I mentioned something similar back in my first post: viewtopic.php?p=22067#p22067
by David
November 25th, 2017, 5:38 pm
Forum: Announcements
Topic: News Roundup II
Replies: 1
Views: 144

Re: News Roundup II

Norbert wrote:
November 21st, 2017, 5:21 pm
Zorro (1985)
That should be 1995. (See here)
by David
November 19th, 2017, 1:23 pm
Forum: SDLPoP
Topic: Menu bar
Replies: 14
Views: 91

Re: Settings window

Norbert wrote:
November 14th, 2017, 8:09 pm
Suggestion, maybe we should split this thread in two, one with posts about the Settings window, and one with posts about adding a menu bar.
Done.
by David
November 19th, 2017, 1:11 pm
Forum: Prince of Persia 1 - Other
Topic: What is the best version? What are the diffrences?
Replies: 31
Views: 15267

Re: What is the best version? What are the diffrences?

kieranhj wrote:
November 13th, 2017, 12:28 pm
I just tried this test on my BBC Master version and, although it's hard to pull off the move, it seems to be possible if I'm understanding correctly. I would hope so given that this is running the original Apple II 6502 code without modification!
I also tried it: It works in both directions.
by David
November 19th, 2017, 1:07 pm
Forum: Other Remakes and Ports
Topic: Apple II port to BBC Master computer
Replies: 9
Views: 182

Re: Apple II port to BBC Master computer

I have various branches on the go in the repo - mostly just cascading checkpoints as I embark on a new feature or sticky piece of refactoring. Best to look for the most recent checkins. Ah, the branches. I use them differently: I eventually merge every branch into master. I just implemented double-...
by David
November 12th, 2017, 10:24 am
Forum: General Stuff
Topic: Runen (1996)
Replies: 21
Views: 240

Re: Runen (1996)

Looks like the Runen author wasn't all that worried about copyright violations. Yeah. He even wrote his full address into the text files, (unknowingly?) allowing authorities to track him down, if they want to. If I paste that address into Google Maps or OpenStreetMap, it even finds the exact buildi...
by David
November 11th, 2017, 12:45 pm
Forum: General Stuff
Topic: Runen (1996)
Replies: 21
Views: 240

Re: Runen (1996)

Level 8: (completed) Full map of level 8, with annotations: Runen_level_8_annot.png You start this level in a place oddly similar to the PoP2 temple. (And some other parts of the level have the background from the PoP2 ruins.) Beware, lava drips from the ceiling! If you touch it, you lose one HP. Th...
by David
November 11th, 2017, 11:59 am
Forum: General Stuff
Topic: PoP videos / images
Replies: 121
Views: 8219

Re: PoP videos / images

I found another picture with the Prince of Persia (PoP1 DOS) hidden among lots of video game characters: https://scepterdpinoy.deviantart.com/art/Happy-National-Video-Game-Day-2017-704088972 He looks quite odd without outlines, because most other characters do have outlines. Maybe it's to match how ...