Search found 1477 matches

by David
Today, 1:11 pm
Forum: Pr1SnesLevEd
Topic: The present and future of Pr1SnesLevEd
Replies: 0
Views: 1

The present and future of Pr1SnesLevEd

The present and future of Pr1SnesLevEd Hello everyone, It's been almost two years since the last release of Pr1SnesLevEd in 2016 January. Since that, I haven't really done anything to it. I made the code more readable here and there, but that's it. People posted some suggestions since then, for exam...
by David
Today, 11:57 am
Forum: Pr1SnesLevEd
Topic: Editing guard's voices
Replies: 1
Views: 15

Re: Editing guard's voices

To be able to do what you want, this should use a table instead of the series of comparisons. I think I can patch the ROM like that, though... Here is a hack to do that: Open the ROM in a hex editor and go to offset xCEE0 (or xD0E0 if the ROM is headered). First write these bytes: AE 2B 06 BD E9 CE...
by David
Today, 11:04 am
Forum: Other Remakes and Ports
Topic: Web-based PoP1 Port
Replies: 1
Views: 8

Re: Web-based PoP1 Port

Do you mean running PoP in an emulator, like this? https://archive.org/details/msdos_Prince_of_Persia_1990
Or, do you mean a remake, like this? viewtopic.php?f=69&t=3488
by David
Today, 10:58 am
Forum: General Stuff
Topic: The Eternal Castle (1987) - probably fake
Replies: 0
Views: 3

The Eternal Castle (1987) - probably fake

I was searching the Web Archive for some more PoP-like games: https://archive.org/details/software?and[]=%22prince%20of%20persia%22 At the bottom of the results was this: https://archive.org/details/TheEternalCastle It's supposed to be a game from 1987 that was very ahead of its time, and comparable...
by David
October 21st, 2017, 3:50 pm
Forum: SDLPoP
Topic: SDLPoP and SDL 2.0.6
Replies: 17
Views: 183

Re: SDLPoP and SDL 2.0.6

It seems that the current version in the SDL repo does not have this bug anymore.
I'm going to find out exactly which commit fixed the bug, and then tell about it in the bug report.

EDIT: Done: https://bugzilla.libsdl.org/show_bug.cgi?id=3846#c5
by David
October 21st, 2017, 1:18 pm
Forum: General Stuff
Topic: Zorro: yet another game that is suspiciously similar to PoP
Replies: 2
Views: 488

Re: Zorro: yet another game that is suspiciously similar to PoP

I finally took the time to try the game itself. * Everything is too dark brown, at least on level 1 and 2. It's quite hard to see some floors because of that. The non-important lamps are more visible than the important floors. The readme says that there will be a desert after the gold mine. It's pro...
by David
October 21st, 2017, 12:53 pm
Forum: General Stuff
Topic: Runen (1996)
Replies: 11
Views: 56

Re: Runen (1996)

Here are the maps of the areas that I could reach so far: Level 1: (full) Runen_level_1.png Level 2: (full) Runen_level_2.png Level 3: (Incomplete, you can thank the top-left guard for that. :) ) Runen_level_3_partial.png It seems that at least the first two levels are the same size. Where did I see...
by David
October 21st, 2017, 12:37 pm
Forum: General Stuff
Topic: Runen (1996)
Replies: 11
Views: 56

Re: Nosferatu (1994)

I think attached is the full version. The full version can also be found on archive.org: https://archive.org/details/Runen It's a self extracting LHA archive, but unfortunately it seems that its end is missing: I get a CRC Error in WH.MAC and some files are fully missing. The game will start, thoug...
by David
October 21st, 2017, 12:15 pm
Forum: General Stuff
Topic: popot.org
Replies: 159
Views: 18855

Re: popot.org

Norbert wrote:
October 21st, 2017, 12:06 pm
That's temporary, the content provider is tinkering with the hardware.
Ah, okay.

It seems that only PHP pages are 503, static files still load: https://www.popot.org/popot.ico
by David
October 21st, 2017, 12:01 pm
Forum: Prince of Persia 1 - Other
Topic: What is the best version? What are the diffrences?
Replies: 29
Views: 14696

Re: What is the best version? What are the diffrences?

I looked at the results of my earlier accuracy tests: http://forum.princed.org/viewtopic.php?p=14140#p14140 There is an interesting thing if we separate consoles and computers: Computers: Of the 14 versions, 8 pass and 6 fail. (57% pass) Or if we ignore the unofficial ports (ATM Turbo, C64, Enterpri...
by David
October 21st, 2017, 11:47 am
Forum: Prince Of Persia 2: The Shadow And The Flame
Topic: Best version to play this???
Replies: 1
Views: 12

Re: Best version to play this???

So I'm currently playing this on the Snes. And for some reason I'm not feeling it. Feel like a lot of cheap deaths. This normal? Also the music is horrible... The SNES port of PoP2 is horrible indeed. See "The reasons why the SNES version sucks" here: http://popuw.com/pop2snes.html If not it the pc...
by David
October 21st, 2017, 11:24 am
Forum: General Stuff
Topic: popot.org
Replies: 159
Views: 18855

Re: popot.org

https://www.popot.org/ displays an error: "ERROR 503 - Service Unavailable!"
What happened?
by David
October 21st, 2017, 11:17 am
Forum: General Stuff
Topic: Forum spam
Replies: 6
Views: 49

Re: Forum spam

Therefore I think spammers should not only be blocked by IP, email address and hostname. Their accounts, including all posts attached to them, should also be removed. How do I do that? Can moderators even do that, or only admins? EDIT: By the way, it seems that the user profile page does not show w...
by David
October 21st, 2017, 11:10 am
Forum: Other Remakes and Ports
Topic: Apple II port to BBC Master computer
Replies: 5
Views: 63

Re: Apple II port to BBC Master computer

I am currently working on the flickers. Unfortunately I cannot (currently) afford to double-buffer the screen as I'm using a 15K 4bpp buffer whilst the original Apple II used 2x 8K buffers. I could drop down to 2x 2bpp buffers but it would be nice to have a more colourful screen in lieu of the reso...
by David
October 21st, 2017, 10:29 am
Forum: Pr1SnesLevEd
Topic: Editing guard's voices
Replies: 1
Views: 15

Editing guard's voices

I got this PM: Hey, I am currently working on a mod for PoP on Snes and I am using your tool wich I really like a lot. There is a request however i would like to ask: In the hacks setting, you offer the option to choose the voice type of guards. But is it actually possible to make it the other way a...