Fun fact.
This game literally has actual Persian dub and subtitles.
That alone is worth major PoP points right there.
Search found 59 matches
- March 1st, 2024, 8:17 pm
- Forum: General Stuff
- Topic: The Lost Crown
- Replies: 13
- Views: 4665
- March 14th, 2021, 1:43 am
- Forum: Prince of Persia 3D
- Topic: Is PoP3D abandonware?
- Replies: 8
- Views: 15756
Re: Is PoP3D abandonware?
As near as I can tell, pop3d can no longer be bought new at all. the only new copies are second hand. The amazon links all are for used or 'collectible like new" copies. Since all cds of the game have already been sold once, there is no further profits for the copyright holder to be eaten into,...
- June 9th, 2020, 5:52 am
- Forum: Prince of Persia 3D
- Topic: I think this game may finally actually be abandonware.
- Replies: 0
- Views: 5366
I think this game may finally actually be abandonware.
It can no longer be bought new on amazon.
In fact i can't find it anywhere at all for sale, except for some second hand copies on ebay.
Everything Sands of Time or newer is still not abandonware.
In fact i can't find it anywhere at all for sale, except for some second hand copies on ebay.
Everything Sands of Time or newer is still not abandonware.
- May 25th, 2019, 7:45 am
- Forum: Prince of Persia 1 - Other
- Topic: Trap Life Extender potion in certain versions of PoP.
- Replies: 1
- Views: 1436
Trap Life Extender potion in certain versions of PoP.
pc98, fm-towns, and tg-16 versions of the game (pc-98 is first) have a second life extender in level 3. But good luck actually getting it. I've tried time and time again, and i have not been able to collect it. To reach the room, go two rooms left from the start, and one room down. The potion is at ...
- January 31st, 2017, 9:37 pm
- Forum: Prince of Persia 1 - Other
- Topic: PC-98 (PC-9821 / PC98)
- Replies: 55
- Views: 38865
Re: PC-98 (PC-9821 / PC98)
the download from popuw works fine unmodified. you need to insert disk b in the second drive. with both disks inserted, it plays. there are two known faults in the conversion i'm aware of. 1) player turns around a little too soon. this changes the timing for 2 tile jump so that you start it from whe...
- January 30th, 2017, 10:48 pm
- Forum: Prince of Persia 1 for DOS
- Topic: About the parrying skills of guards
- Replies: 14
- Views: 11296
Re: About the parrying skills of guards
I'm beginning to suspect this is intentional. Main reason is Jafar battle in SNES version (a highly accurate port except for the extensions). Jafar has 100% strike after parry and parries 100% if you restrike after parry. You cannot EVER counterstrike him. every other enemy in the game will eventual...
- January 29th, 2017, 11:43 pm
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
on pc-98 version i have trouble doing the creep along the ground move. i think it may be emulation related, though, because sometimes i'm able to o it for a few steps, but very rarely.
can you do the ground creep move on pc-98 or fm towns? if so what emulator is used?
can you do the ground creep move on pc-98 or fm towns? if so what emulator is used?
- January 29th, 2017, 10:20 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
could you recreate the trap room in ms-dos and escape it?
- January 29th, 2017, 8:14 am
- Forum: Prince of Persia 1 - Other
- Topic: What is the best version? What are the diffrences?
- Replies: 47
- Views: 44647
Re: What is the best version? What are the diffrences?
Okay the issue with pc98 version is the prince turns around too SOON. if you start from where you are when you climb up, 2 tile jump always works. if you inch up to the edge, it fails. also this may be a fault of the emulator i tried, but it seems to ignore repeated presses of up, making it MUCH har...
- January 22nd, 2017, 3:47 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
tried. you hit wall in tg-16 version.
on fm towns try running all the way into the wall before you jump up. it will probably bring you to an instant stop.
on fm towns try running all the way into the wall before you jump up. it will probably bring you to an instant stop.
- January 22nd, 2017, 2:26 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
yeah. those tiles fall extra fast it seems.
does it work elsewhere? it's been a while since i was able to get it running.
i guess i can hook up my real console.
does it work elsewhere? it's been a while since i was able to get it running.
i guess i can hook up my real console.
- January 22nd, 2017, 1:30 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
as i said. it's a trap. and it also shows an inaccuracy of the conversion. platforms fall too soon. believe me i tried that first thing. standing jump onto the tile, jump straight up. only running onto the tile and jumping works. but because of the wall in the way, you can't clear both tiles when yo...
- January 22nd, 2017, 1:03 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
have you actually tried it on the tg-16 version?
come back with a video of it there as proof.
come back with a video of it there as proof.
- January 22nd, 2017, 12:22 am
- Forum: Prince of Persia 1 - Other
- Topic: How to run the TurboGrafx-16 / PC Engine version
- Replies: 20
- Views: 20559
Re: How to run the TurboGrafx-16 / PC Engine version
that room is a trap. there is no way to collect that life extender potion and escape. even if you manage to leave the first loose tile, you cannot jump off of it in time to grab the ledge and climb back out. beleive me, i tried.
- December 6th, 2016, 12:33 am
- Forum: SDLPoP
- Topic: Feature suggestion.
- Replies: 4
- Views: 1183
Feature suggestion.
Speed change options from the japanese versions. How this works. There is a separate move speed and fight speed coded into the game. When out of combat the move speed is used, and when in combat, the fight speed is used. this speed is (i think) the number of real 60fps frames per game frame. speed 1...