Search found 15 matches
- September 3rd, 2023, 6:03 pm
- Forum: General Stuff
- Topic: Prince Of Persia 1 in 1st person 3D
- Replies: 2
- Views: 2465
Re: Prince Of Persia 1 in 1st person 3D
I tried the game. Some observations and questions: The M key displays a map. The triangle which marks my place on the map disappears if I enter the next level. It reappears if I hide the map and show it again. But sometimes the arrow is hidden behind the border of the screen. Sometimes the game dis...
- September 1st, 2023, 5:43 pm
- Forum: General Stuff
- Topic: Prince Of Persia 1 in 1st person 3D
- Replies: 2
- Views: 2465
Prince Of Persia 1 in 1st person 3D
So as a huge fan and a coder I decided to code a raycaster from prince of Persia in a programming language called scratch, it does not support 3d graphics, so I coded the engine by hand! It's kinda like the Wolfenstein 3d prince of Persia mod, you can play it online for free, this is NOT and ad btw ...
- April 2nd, 2023, 11:57 am
- Forum: General Stuff
- Topic: Color Issues
- Replies: 4
- Views: 4340
- April 1st, 2023, 9:01 pm
- Forum: General Stuff
- Topic: Skeleton Swaping: CusPop
- Replies: 5
- Views: 4596
- March 31st, 2023, 1:31 pm
- Forum: General Stuff
- Topic: Color Issues
- Replies: 4
- Views: 4340
Re: Color Issues
[...], but I only have 17 or less colors The DOS port works with indexed palettes only; you can't use RGB. You can, however, use SDLPoP instead, which will continue to work fine even with custom RGB images. That's where the problem comes in... I am using SDLPop... So what to change, can I change th...
- March 30th, 2023, 1:23 pm
- Forum: General Stuff
- Topic: Color Issues
- Replies: 4
- Views: 4340
Color Issues
So I exported a pv.dat with PR, But I want to edit this in Adobe Photoshop, but I only have 17 or less colors... When I change the indexed color to RGB color and import it into POP1, I feel like EVERY unknown color i-turns WHITE! Why is this?
Thanks
Thanks
- March 27th, 2023, 5:06 pm
- Forum: General Stuff
- Topic: Skeleton Swaping: CusPop
- Replies: 5
- Views: 4596
Re: Skeleton Swaping: CusPop
I take back my post, I do need help...
When the skeleton respawns in the room below, it skill is reduced to level 2 like in the original level 3. How do I change this?
When the skeleton respawns in the room below, it skill is reduced to level 2 like in the original level 3. How do I change this?
- March 27th, 2023, 12:04 pm
- Forum: General Stuff
- Topic: Skeleton Swaping: CusPop
- Replies: 5
- Views: 4596
Re: Skeleton Swaping: CusPop
Here is the level room, I hope you are willing to help me, cuz I think that this is quite boring... Schermafbeelding 2023-03-27 120403.png EDIT: No need to try again, I got it to work! Fun fact: If you change the type of guard to GUARD where the skeleton has to be, it will appear pitchblack! Cuz of...
- March 26th, 2023, 12:48 pm
- Forum: General Stuff
- Topic: Falling Tiles in CusPop
- Replies: 2
- Views: 3689
Re: Falling Tiles in CusPop
Aaaah, Well that explains pretty much everything! Thanks!
- March 21st, 2023, 10:41 pm
- Forum: General Stuff
- Topic: Skeleton Swaping: CusPop
- Replies: 5
- Views: 4596
Skeleton Swaping: CusPop
For my mod I need the the skeleton to wake up where jaffar stands in level twelve, but then in level 10. So these are my settings: Schermafbeelding 2023-03-21 213624.png As expected, it did not work. So I tried messing around with the original level 3 skeleton cords: Schermafbeelding 2023-03-21 2131...
- March 20th, 2023, 9:44 pm
- Forum: General Stuff
- Topic: Falling Tiles in CusPop
- Replies: 2
- Views: 3689
Falling Tiles in CusPop
Does anyone know how these falling tiles from level 12 work? In cuspop these are my settings, and this is my level what am i doing wrong?
Thanks
Thanks
- March 20th, 2023, 9:30 pm
- Forum: General Stuff
- Topic: bye colllisions
- Replies: 1
- Views: 3771
bye colllisions
Did anyone notice this befor, i'm using sdlPop and changed the prince.exe with custop so that the falling entry is on level one.
Please halp me out.
Thanks
Please halp me out.
Thanks
- March 19th, 2023, 1:25 pm
- Forum: General Stuff
- Topic: Weird level sequence...
- Replies: 4
- Views: 5219
Re: Weird level sequence...
Thanks, just how to I hex-edit prince.exe? Is there any tool for this on popot.org?
- March 16th, 2023, 8:39 pm
- Forum: General Stuff
- Topic: Weird level sequence...
- Replies: 4
- Views: 5219
Weird level sequence...
I am creating a new story based pop1 game, but for this to work, when I enter the end gate on lvl 13 I have to get to lvl 1, how is this possible. I can't find it on the custom pop page, anyone any ideas. For in case I have to code this in manually. How can I change prince.exe in to code and back to...
Guards
Hello there...
Is there any way to raise a gate when a guard is killed, or make my own special activities like the skeleton shadow that drops gate...
Thanks For Thijmen
Is there any way to raise a gate when a guard is killed, or make my own special activities like the skeleton shadow that drops gate...
Thanks For Thijmen