Search found 12 matches

by BlueBarracudas
July 8th, 2022, 4:19 am
Forum: Prince of Persia 1 - Other
Topic: Mods for Mega Drive / Sega Genesis
Replies: 5
Views: 6722

Re: Mods for Mega Drive / Sega Genesis

This guy did a great hack. https://www.romhacking.net/hacks/6969/ Prince of Persia - Remastered Edition features: Gameplay timings improved to be more accurate with the original PC versions, now is possible to do a block attack and counter attacks during sword fights! Input delays totally removed I...
by BlueBarracudas
July 15th, 2018, 10:13 pm
Forum: Prince of Persia 1 - Other
Topic: Japanese Computer Ports - Sharp X68000, NEC PC-9801, and FM Towns
Replies: 3
Views: 1683

Re: Japanese Computer Ports - Sharp X68000, NEC PC-9801, and FM Towns

David wrote: July 15th, 2018, 12:32 pmDo you mean passwords for levels? These versions don't have that, instead they have a save game feature.
I thought they had both, but I've never actually played them so I wouldn't know. Are there save games available to download somewhere? Or do any of these versions have a MEGAHIT-esque cheat mode?
by BlueBarracudas
July 15th, 2018, 12:00 am
Forum: Prince of Persia 1 - Other
Topic: Japanese Computer Ports - Sharp X68000, NEC PC-9801, and FM Towns
Replies: 3
Views: 1683

Japanese Computer Ports - Sharp X68000, NEC PC-9801, and FM Towns

Can anyone post the level codes for the Japanese computer versions of POP1 (e.g. the ports for the Sharp X68000, NEC PC-9801, and FM Towns)? I can't seem to find them anywhere online. Additionally, is anyone familiar enough with them to compare them? I mean specifically with each other (and maybe th...
by BlueBarracudas
July 14th, 2018, 11:40 pm
Forum: Prince of Persia 1 - Other
Topic: PoP1 SEGA Genesis format documentation
Replies: 63
Views: 22777

Re: PoP1 SEGA Genesis format documentation

I just tried to run PoP in RetroArch, but it seems that it won't run any game for Sega consoles. (I.e. those games that would use the "Genesis Plus GX" core, which is the only Genesis emulator in the "Download Core" list.) For Genesis games it just shows a black screen (no sound...
by BlueBarracudas
July 11th, 2018, 5:56 am
Forum: Prince of Persia 1 - Other
Topic: PoP1 SEGA Genesis format documentation
Replies: 63
Views: 22777

Re: PoP1 SEGA Genesis format documentation

You can't move/"bunny-hop" when crouched. I think this is possible with 'Shift' (gamepad A). Ah, you're right of course. A bit of an odd control choice but at least it works. If we could fix the blindspot and knockback issues (and increase the max number of runahead frames), I think this ...
by BlueBarracudas
July 9th, 2018, 2:08 am
Forum: Prince of Persia 1 - Other
Topic: PoP1 SEGA Genesis format documentation
Replies: 63
Views: 22777

Re: PoP1 SEGA Genesis format documentation

-Ridiculous delay for any movement- If you can't see the delay: You simple can't make the Shadow and the Flame dance (<,>,<,>...) like any other good PoP version. Looks fixable for me, but i don't know where i can find these values to change/fix the timing to feel more like the DOS version... If yo...
by BlueBarracudas
May 30th, 2018, 10:24 pm
Forum: Prince Of Persia 2: The Shadow And The Flame
Topic: Are POP2's controls supposed to be this bad, or is something wrong with my setup?
Replies: 19
Views: 8471

Re: Are POP2's controls supposed to be this bad, or is something wrong with my setup?

Norbert wrote: May 30th, 2018, 10:05 amMaybe a tiny bit better, but my comment about recognizing it's bad was about 1.1, so don't expect too much.
Just tried 1.0, and it does seem to control a bit better than the IR version, though it's possible I'm just getting used to POP2 in general.
by BlueBarracudas
May 30th, 2018, 9:12 pm
Forum: General Stuff
Topic: Mods with POP Bonus Levels from inferior ports?
Replies: 5
Views: 2154

Re: Mods with POP Bonus Levels from inferior ports?

The seven levels from the Java mobile phone game Prince of Persia: Harem Adventures, which isn't a "version" of POP1 but is still part of the pre-Sands of Time series and definitely has less-than-ideal controls Well, that version is quite different from the PoP1 ports. For example the lev...
by BlueBarracudas
May 30th, 2018, 8:03 am
Forum: Prince Of Persia 2: The Shadow And The Flame
Topic: Are POP2's controls supposed to be this bad, or is something wrong with my setup?
Replies: 19
Views: 8471

Re: Are POP2's controls supposed to be this bad, or is something wrong with my setup?

I recognize the keyboard problems you describe. In 2013, I was (re)playing PoP2 now and then , and with time kinda got used to the problematic movement. Maybe players who aren't used to the PoP1 movement have an easier time with PoP2. I think I'm starting to get used to it - I managed to finish the...
by BlueBarracudas
May 29th, 2018, 8:36 am
Forum: Prince Of Persia 2: The Shadow And The Flame
Topic: Are POP2's controls supposed to be this bad, or is something wrong with my setup?
Replies: 19
Views: 8471

Are POP2's controls supposed to be this bad, or is something wrong with my setup?

I recently played through POP1 on DOS and SNES, and have just started POP2 for DOS (in DOSBox). I'm having some serious problems with the POP2 controls - I haven't even managed to make it through the first level. I figured this seemed like the best place to ask about it. It seems like the game is ex...
by BlueBarracudas
May 29th, 2018, 8:31 am
Forum: General Stuff
Topic: Mods with POP Bonus Levels from inferior ports?
Replies: 5
Views: 2154

Re: Mods with POP Bonus Levels from inferior ports?

Thanks for your informative post, David! So I assume this means, as far as this community is concerned, this hasn't been attempted thus far? The second/final battle with Jaffar outside the tower from the Japanese PC, Turbografx CD, and Sega CD versions (By "Japanese PC", do you mean the PC...
by BlueBarracudas
May 21st, 2018, 10:57 pm
Forum: General Stuff
Topic: Mods with POP Bonus Levels from inferior ports?
Replies: 5
Views: 2154

Mods with POP Bonus Levels from inferior ports?

Hopefully this is the best place to post this. I've done of few searches and they haven't turned anything up, but I can't be the first person to have this idea. Has anyone tried porting the bonus levels of the "inferior" ports of POP1 to one of the better ones, i.e. DOS or SNES? From what ...