Search found 36 matches

by ecco
September 28th, 2003, 1:48 pm
Forum: Princed Resources (PR)
Topic: PG research thread
Replies: 32
Views: 8707

I've started editing the graphics, and have been changing the little images to new ones (done the walls, pillars and some of the floors). I then asked myself why not try and use the graphics from the SNES version of the game? So i started using them instead. It would take some time to go through and...
by ecco
September 26th, 2003, 10:26 am
Forum: Other Remakes and Ports
Topic: [FreePrince] New engine
Replies: 21
Views: 6039

Re: New engine

I think it could be a good idea. I don't know anything about game engines, but I can make things in 3d if it's required.
by ecco
September 26th, 2003, 2:23 am
Forum: Princed Resources (PR)
Topic: PG research thread
Replies: 32
Views: 8707

I've just emailed a new set of levels to you at projectv3@princed.com.ar (hope that'sthe right address still). - including a pic illustrating intended door/trigger associations for level 9. I made another comment about starting postions, I'd sent the email before i came here and read your comment (a...
by ecco
September 25th, 2003, 12:38 pm
Forum: Princed Resources (PR)
Topic: PG research thread
Replies: 32
Views: 8707

No problem them. Is it worth editing the little fiddly graphics images now anyway for when they can be successfully compiled? If that's the only way to change them I'll do so-, or if there's going to a more efficient way i'll wait. I think i read somewhere that was going to be the case, but i'm not ...
by ecco
September 25th, 2003, 1:04 am
Forum: Princed Resources (PR)
Topic: PG research thread
Replies: 32
Views: 8707

Has anyone been able to compile the vdungeon.dat yet? The file size only seems to be about 8bytes for some reason, and the game doesn't work with the new vdungeon. Is this just an area that still needs to be fixed or is it just me? I'm keen to get editing with the graphics. Poirot- I've done some mo...
by ecco
June 6th, 2003, 1:54 pm
Forum: General Stuff
Topic: Ideas & Suggestions
Replies: 33
Views: 7232

Trident, your previous images of the gates, potions, pillars etc. are really good. Did you do them in some 3d graphics programme? I'm hoping to help out in similar ways by doing that sort of thing. Will there be a function to place the big potions? I've been designing my levels with where I'm going ...