Search found 227 matches
- November 22nd, 2020, 5:41 pm
- Forum: Princed Resources (PR)
- Topic: Unknowns in the level format
- Replies: 24
- Views: 26470
Re: Unknowns in the level format
I have put together a simple document "PoP1 Legacy Multiplayer Standard". I've attached the initial version (0.1) to this post. Nice to see efforts in this direction! On a first look your specification seems fine. FWIW, whatever format we agree upon for legacy level data, MININIM will sup...
- September 28th, 2020, 7:24 am
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
474MB is a lot though, hopefully in the future it can ship with less libraries, maybe use dynamic libraries again. I'm glad you pointed that out. I was able to make changes to the build system and reduce the executable size to 13M, so the entire uncompressed archive amounts to 22M including the ass...
- September 27th, 2020, 7:25 am
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
I run into: @ren ~/Desktop/mininim-200925-gnu-linux64 $ ./mininim /home/norbert/Desktop/mininim-200925-gnu-linux64/lib/mininim-exec: init_video (void): failed to initialize display I currently have a VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Picasso (rev cd). Built a package...
- September 27th, 2020, 12:33 am
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
Attached. The critical code in Allegro that seems to be failing is this: if (glXGetConfig (dpy, v, GLX_RGBA, &rgba) || glXGetConfig (dpy, v, GLX_USE_GL, &use_gl) || glXGetConfig (dpy, v, GLX_BUFFER_SIZE, &buffer_size) || glXGetConfig (dpy, v, GLX_RED_SIZE, &eds->settings[ALLEGRO_RED...
- September 26th, 2020, 9:03 pm
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
Cannot reach the Princess room, as soon as I reached it, the GUI got closed and I could see this on the console: Fixed that in this commit . Thanks for reporting! There aren't any actors in any cutscenes, though. That's because I have to export an interface from the C engine to the Lua world for cu...
- September 26th, 2020, 8:16 pm
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
I'm currently using a very simple PC. Maybe its GPU, a basic onboard chip, is missing a feature. Or the (MESA?) driver is not compatible with Allegro, or something. I made a debug alpha-release to hopefully track down this issue. You can get it here: https://github.com/oitofelix/mininim/releases/do...
- September 26th, 2020, 5:59 pm
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
I run into: @ren ~/Desktop/mininim-200925-gnu-linux64 $ ./mininim /home/norbert/Desktop/mininim-200925-gnu-linux64/lib/mininim-exec: init_video (void): failed to initialize display I currently have a VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Picasso (rev cd). Did you have an...
- September 26th, 2020, 9:50 am
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
Re: MININIM next major release
Wow, it works great! Thanks for creating it! You're welcome. Yes, it's a bit difficult and complex to compile it, as compared to the SDLPoP and Apoplexy, there's no make file so it makes things worse. Actually, there are makefiles; those are created by the configure script, which in turn is created...
- September 25th, 2020, 10:27 pm
- Forum: MININIM
- Topic: Compilation problem.
- Replies: 30
- Views: 23031
Re: Compilation problem.
I am getting a compilation error on Ubuntu 18.04, when I one-click-downloaded it from Apoplexy 3.8. ./mininim: error while loading shared libraries: liballegro.so.5.0: cannot open shared object file: No such file or directory It's the same error as described here . I guess this may help you https:/...
- September 25th, 2020, 10:14 pm
- Forum: MININIM
- Topic: MININIM next major release
- Replies: 18
- Views: 15810
MININIM next major release
Greetings Prince of Persia Community! Just to put me on track with MININIM development again and to facilitate testing for people interested in the next major release of MININIM, I built a self-contained package ready to run under GNU/Linux x86_64. It represents the state of development of the next ...
- September 25th, 2020, 7:38 pm
- Forum: MININIM
- Topic: MININIM and bugs
- Replies: 6
- Views: 5398
Re: Lihinghntom's Twisty Levelset
Yeah, exactly my point. MININIM wants the bugs fixed, right? (And first find them to fix them?) Got you! That was just a joke. (Speaking of which, I never really asked MININIM what it wants. Maybe I'll do that once I'm convinced it's capable of deciding for itself. For now, all I know is that---oth...
- September 24th, 2020, 10:20 pm
- Forum: MININIM
- Topic: MININIM and bugs
- Replies: 6
- Views: 5398
Re: Lihinghntom's Twisty Levelset
Oh, Bruno you are back! Greetings Emiliano! o/ For some reason MININIM is a different port, which works a bit different to the original game. That's because MININIM is not a port, but a full re-implementation written from scratch. MININIM and SDLPoP exist to have different experiences, there's no n...
- September 24th, 2020, 10:00 pm
- Forum: MININIM
- Topic: MININIM and bugs
- Replies: 6
- Views: 5398
MININIM and bugs
MININIM is behind the idea that the bugs should be fixed and that totally prevents from the discovery of new bugs. Where did you get that idea from? :shock: I'm sure there are plenty of bugs to be found for eternity, because every non-trivial program has bugs. When you do find them, please report! ...
- August 24th, 2019, 5:13 pm
- Forum: Other Remakes and Ports
- Topic: Prince of Persia port for Roku streaming box
- Replies: 99
- Views: 62080
Re: Prince of Persia port for Roku streaming box
Congratulations! Keep up the good work!
- August 1st, 2019, 9:48 am
- Forum: MININIM
- Topic: MININIM updates
- Replies: 99
- Views: 72120